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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
[3.5] New to the druiding world
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<blockquote data-quote="Krash" data-source="post: 1060653" data-attributes="member: 1973"><p>I must admit, the augment summoning feat itself is pretty nice. The pre-requisite is a total crock of <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> for druids. They don't have many feats as it is, and to have to pay effectively 2 feats for 1 useful feat is too much. I was trying to figure out what else I would take. Natural spell is obvious, power attack was also a nice thing...but I hadn't considered combat expertise, certainly one to add to the list. Metamagic feats don't get much mileage with druids I don't think, so they are out the window. Item creation gives you a lot of versatility....but to be honest in the dnd group I play in there is a lot of DM swapping and it's hard to get items created inbetween sessions so to speak.</p></blockquote><p></p>
[QUOTE="Krash, post: 1060653, member: 1973"] I must admit, the augment summoning feat itself is pretty nice. The pre-requisite is a total crock of :):):):) for druids. They don't have many feats as it is, and to have to pay effectively 2 feats for 1 useful feat is too much. I was trying to figure out what else I would take. Natural spell is obvious, power attack was also a nice thing...but I hadn't considered combat expertise, certainly one to add to the list. Metamagic feats don't get much mileage with druids I don't think, so they are out the window. Item creation gives you a lot of versatility....but to be honest in the dnd group I play in there is a lot of DM swapping and it's hard to get items created inbetween sessions so to speak. [/QUOTE]
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[3.5] New to the druiding world
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