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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
[3.5] No good reason to get rid of Ambidexterity...
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<blockquote data-quote="Hypersmurf" data-source="post: 1023790" data-attributes="member: 1656"><p>Not quite. The shield is a non-magical weapon unless it is crafted as a magical weapon.</p><p></p><p>A shield is a martial bludgeoning weapon. A spiked shield is a martial piercing weapon. Either one can be given weapon enhancement bonuses and weapon special qualities. The spikes are not a separate entity from the shield (unlike armor spikes, which are separate from the armor).</p><p></p><p>Of course, you need to have your shield - or your spiked shield - made as a masterwork weapon before it can be made into a magical weapon, which costs 300gp, on top of the cost of the masterwork quality of the shield to receive shield enhancement bonuses and special qualities.</p><p></p><p>Alternatively, a Bashing Shield would also beat DR X/magic.</p><p></p><p>-Hyp.</p></blockquote><p></p>
[QUOTE="Hypersmurf, post: 1023790, member: 1656"] Not quite. The shield is a non-magical weapon unless it is crafted as a magical weapon. A shield is a martial bludgeoning weapon. A spiked shield is a martial piercing weapon. Either one can be given weapon enhancement bonuses and weapon special qualities. The spikes are not a separate entity from the shield (unlike armor spikes, which are separate from the armor). Of course, you need to have your shield - or your spiked shield - made as a masterwork weapon before it can be made into a magical weapon, which costs 300gp, on top of the cost of the masterwork quality of the shield to receive shield enhancement bonuses and special qualities. Alternatively, a Bashing Shield would also beat DR X/magic. -Hyp. [/QUOTE]
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D&D Older Editions, OSR, & D&D Variants
[3.5] No good reason to get rid of Ambidexterity...
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