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[3.5] No good reason to get rid of Ambidexterity...
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<blockquote data-quote="Stormbringer" data-source="post: 1024157" data-attributes="member: 10734"><p>I heard a lot of complaining on this thread about TWF vs Greatsword. A greatsword or orther twohanded Slashing/impact weapon is alwys going to do greater damage than any Rapier short short weapon combination. I hate to get into reality here but I don;t think many of you take reality into consideration before gripeiing about two-handed weapons vs a weapon weilded in each hand.</p><p></p><p>We are talking about damage profiles for a two handed weapon that weighs between 8 to 20 pounds and inflicts slashing/impact type wounds as opposed to eiter slashing or pericing damage that a Rapier or short sword does that weighs between 3 to 6 pounds </p><p></p><p>We have to put some realism into the game TWF with any thing other than Raiper-Main Gauche or Kantana/ Wakazashi just did</p><p>not happen mabye two short swords might have been used but that was rare. KNights only would use two weapons if thier shidelds were destroyed in Grand Melee or Tourney. DAggers were used only in desperation in that time period TWF ws just not used. Knights had two much to loose by using an inferior method of fighting.</p><p></p><p>TWF was not comonly used until the mid 13 hundereds when both france and sapin developed schools that taught TWF with Rapiers and Main gauche.</p><p></p><p>I don't know about the rest of you but I have actually used several types of medeivl weapons in melee. I can tell you that even trying to use two long swords is for me next to imposible</p><p>as I don;t have the dexterity to do it. I've got the strength no problem. Give me a Sword/Mace and Shield or a Lochbar ax and I'll put down most of the quicky types before they get in my reach.</p><p></p><p>I like what was done in 3.5 in both ambidexterity and powerattack. TWF is musch better if you use a realistic TWF weapon you gain an extra attack and both of your weapons are at -2. You still can use weapon finesse to improve your attack and when you get to a higher el then you can buy Imp TWF.</p><p></p><p>Ithink they fixed Poer Attack you now can not power attack with a light weapon that makes perfect sense to me light weapons are not designed to power attack. They are designed to be finessed. IF you tried to power attack with a Rapier you would leave yoursef overexposed form an extended lunge and with a ligtht slahing weapon there is just not enough blade area to make a power attack because of the length of the blade.</p><p></p><p>So overall I think the design team did a good job with these two feats. The reasopn why I think that many peopleare upset is that it took a min/maxing attack away from some characters.</p><p>It did bring more reality back into the mix.</p><p>.</p></blockquote><p></p>
[QUOTE="Stormbringer, post: 1024157, member: 10734"] I heard a lot of complaining on this thread about TWF vs Greatsword. A greatsword or orther twohanded Slashing/impact weapon is alwys going to do greater damage than any Rapier short short weapon combination. I hate to get into reality here but I don;t think many of you take reality into consideration before gripeiing about two-handed weapons vs a weapon weilded in each hand. We are talking about damage profiles for a two handed weapon that weighs between 8 to 20 pounds and inflicts slashing/impact type wounds as opposed to eiter slashing or pericing damage that a Rapier or short sword does that weighs between 3 to 6 pounds We have to put some realism into the game TWF with any thing other than Raiper-Main Gauche or Kantana/ Wakazashi just did not happen mabye two short swords might have been used but that was rare. KNights only would use two weapons if thier shidelds were destroyed in Grand Melee or Tourney. DAggers were used only in desperation in that time period TWF ws just not used. Knights had two much to loose by using an inferior method of fighting. TWF was not comonly used until the mid 13 hundereds when both france and sapin developed schools that taught TWF with Rapiers and Main gauche. I don't know about the rest of you but I have actually used several types of medeivl weapons in melee. I can tell you that even trying to use two long swords is for me next to imposible as I don;t have the dexterity to do it. I've got the strength no problem. Give me a Sword/Mace and Shield or a Lochbar ax and I'll put down most of the quicky types before they get in my reach. I like what was done in 3.5 in both ambidexterity and powerattack. TWF is musch better if you use a realistic TWF weapon you gain an extra attack and both of your weapons are at -2. You still can use weapon finesse to improve your attack and when you get to a higher el then you can buy Imp TWF. Ithink they fixed Poer Attack you now can not power attack with a light weapon that makes perfect sense to me light weapons are not designed to power attack. They are designed to be finessed. IF you tried to power attack with a Rapier you would leave yoursef overexposed form an extended lunge and with a ligtht slahing weapon there is just not enough blade area to make a power attack because of the length of the blade. So overall I think the design team did a good job with these two feats. The reasopn why I think that many peopleare upset is that it took a min/maxing attack away from some characters. It did bring more reality back into the mix. . [/QUOTE]
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[3.5] No good reason to get rid of Ambidexterity...
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