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General Tabletop Discussion
D&D Older Editions
[3.5] No good reason to get rid of Ambidexterity...
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<blockquote data-quote="Kae'Yoss" data-source="post: 1028139" data-attributes="member: 4134"><p>The best to get the most out of your feats is to become a dwarf fighter who uses a dwarven urgrosh (double weapon, martial for dwarves) or an orc fighter with an orc double axe (double weapon, martial for orcs). Then you get weapon focus for that weapon, weapon specialization, and the greater versions of both, not to forget improved crit and power crit.</p><p></p><p></p><p></p><p></p><p>You may know how to do very simple equations (but not much more, as you have shown on your miserable attempt to create a munchkin multiclassing character in your other troll thread, an attempt which left you with practically no attack potential and only very little spells.</p><p></p><p></p><p></p><p></p><p>For every point of attack bonus you lose for all your attacks, you get +2 for your damage if you're using two hands. This is +1 damage per hand.</p><p>If you use two one-handed weapons (no light ones), you get +1 damage per hand for every point of attack bonus you lose. </p><p></p><p>It's actually equal now.</p><p></p><p>As for normal damage: If you have a two-handed weapon, you get 1.5 times your strength bonus to damage (or 1x for your main hand, 0.5x for your off hand). If you use two weapons, you gain 1x your strength bonus to damge for your main hand, and 0.5x for your off hand. </p><p></p><p>It's balanced.</p><p></p><p> </p><p></p><p>As I said: I post my opinions.</p><p></p><p> </p><p></p><p>No. I merely had other numbers in my head.</p><p>So it does lessen your penalties by 8 if you add up the bonuses you get with each hand..</p><p></p><p>Now, if you use a double weapon, or the same weapon twice (the double weapon will have the same effect than a one-handed weapon and a light weapon), you will have -4 / -4 on your attacks if you aren't proficient. If you are proficient, you will have 0 / 0. So it does lessen your penalties by 8 if you add up the bonuses wou get with each hand. This is fact. You cannot escape fact. You can try (and you did often enough), but it won't work.</p></blockquote><p></p>
[QUOTE="Kae'Yoss, post: 1028139, member: 4134"] The best to get the most out of your feats is to become a dwarf fighter who uses a dwarven urgrosh (double weapon, martial for dwarves) or an orc fighter with an orc double axe (double weapon, martial for orcs). Then you get weapon focus for that weapon, weapon specialization, and the greater versions of both, not to forget improved crit and power crit. [B][/B] You may know how to do very simple equations (but not much more, as you have shown on your miserable attempt to create a munchkin multiclassing character in your other troll thread, an attempt which left you with practically no attack potential and only very little spells. [B][/B] For every point of attack bonus you lose for all your attacks, you get +2 for your damage if you're using two hands. This is +1 damage per hand. If you use two one-handed weapons (no light ones), you get +1 damage per hand for every point of attack bonus you lose. It's actually equal now. As for normal damage: If you have a two-handed weapon, you get 1.5 times your strength bonus to damage (or 1x for your main hand, 0.5x for your off hand). If you use two weapons, you gain 1x your strength bonus to damge for your main hand, and 0.5x for your off hand. It's balanced. As I said: I post my opinions. No. I merely had other numbers in my head. So it does lessen your penalties by 8 if you add up the bonuses you get with each hand.. Now, if you use a double weapon, or the same weapon twice (the double weapon will have the same effect than a one-handed weapon and a light weapon), you will have -4 / -4 on your attacks if you aren't proficient. If you are proficient, you will have 0 / 0. So it does lessen your penalties by 8 if you add up the bonuses wou get with each hand. This is fact. You cannot escape fact. You can try (and you did often enough), but it won't work. [/QUOTE]
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[3.5] No good reason to get rid of Ambidexterity...
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