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[3.5] No good reason to get rid of Ambidexterity...
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<blockquote data-quote="IanB" data-source="post: 1030232" data-attributes="member: 1473"><p><em>This thread has long since evolved beyond the point of making Two Weapon Fighting into one feat. The question being debated now is how much one feat should remove *combat* penalties. Perhaps this will finally clarify the issue for Caliban. Hope springs eternal. My stance is that reducing a combat penalty by 8 is too much for 1 feat. I think 4 is a much more balanced number.</em></p><p></p><p>Interesting. Why do you take the combat penalties for fighting with 2 weapons as holy scripture, written in stone, but the feats as something that you can change however you like?</p><p></p><p>The 8 point reduction is an arbitrary number because the TWF penalty is arbitrary. You could just as easily fix your semantic problem by reducing the base penalty as you could by tinkering with the feats.</p><p></p><p>It also reads to me like your responses with regard to someone using two shortswords or a double weapon are dodging the issue.</p><p></p><p>Why is it any different for the user of 2 shortswords but it is for the user of a hand axe and a shortsword? You have failed to make your reasoning clear. If anything the second guy is already at a disadvantage because he has to spend feats on 2 weapons if he wants to optimize.</p></blockquote><p></p>
[QUOTE="IanB, post: 1030232, member: 1473"] [i]This thread has long since evolved beyond the point of making Two Weapon Fighting into one feat. The question being debated now is how much one feat should remove *combat* penalties. Perhaps this will finally clarify the issue for Caliban. Hope springs eternal. My stance is that reducing a combat penalty by 8 is too much for 1 feat. I think 4 is a much more balanced number.[/i] Interesting. Why do you take the combat penalties for fighting with 2 weapons as holy scripture, written in stone, but the feats as something that you can change however you like? The 8 point reduction is an arbitrary number because the TWF penalty is arbitrary. You could just as easily fix your semantic problem by reducing the base penalty as you could by tinkering with the feats. It also reads to me like your responses with regard to someone using two shortswords or a double weapon are dodging the issue. Why is it any different for the user of 2 shortswords but it is for the user of a hand axe and a shortsword? You have failed to make your reasoning clear. If anything the second guy is already at a disadvantage because he has to spend feats on 2 weapons if he wants to optimize. [/QUOTE]
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[3.5] No good reason to get rid of Ambidexterity...
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