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Community
General Tabletop Discussion
D&D Older Editions
[3.5] No more Smite Evil/Critical ?
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<blockquote data-quote="HeavyG" data-source="post: 1016850" data-attributes="member: 431"><p>I don't know if I'm reading this right.</p><p></p><p>The critical hits section of the 3.5 PHB (p.140) says </p><p></p><p></p><p></p><p>(Emphasis mine)</p><p></p><p>Now, in 3.0, the rule was clearer. When you added extra dice to the damage, it wasn't modified, but extra damage was. No sign of a distinction between extra damage and extra dice of damage in <em>this</em> text. However, the examples are both added dice, but those examples are not exclusive. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite5" alt=":confused:" title="Confused :confused:" loading="lazy" data-shortname=":confused:" /> </p><p></p><p>Also, the Smite Evil description on p.44 clearly indicates that Smite Evil is extra damage ("deals one extra point of damage per paladin level").</p><p></p><p>Of course, if my theory is correct, this would also affect the smite domain ability and maybe spells such as Divine Favor. Oh and definitely the Power Critical feat (although it is no longer core of course, so who cares ? <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" />)</p><p></p><p></p><p>Here are some relevant points :</p><p>1) Is "a weapon's normal damage" defined anywhere as a game term ? If so, what is it supposed to include ?</p><p>2) Is there another place in the corebooks that describes critical hits better or differently ? (I have only the PHB)</p><p>3) Is this a good or bad thing ?</p></blockquote><p></p>
[QUOTE="HeavyG, post: 1016850, member: 431"] I don't know if I'm reading this right. The critical hits section of the 3.5 PHB (p.140) says (Emphasis mine) Now, in 3.0, the rule was clearer. When you added extra dice to the damage, it wasn't modified, but extra damage was. No sign of a distinction between extra damage and extra dice of damage in [i]this[/i] text. However, the examples are both added dice, but those examples are not exclusive. :confused: Also, the Smite Evil description on p.44 clearly indicates that Smite Evil is extra damage ("deals one extra point of damage per paladin level"). Of course, if my theory is correct, this would also affect the smite domain ability and maybe spells such as Divine Favor. Oh and definitely the Power Critical feat (although it is no longer core of course, so who cares ? ;)) Here are some relevant points : 1) Is "a weapon's normal damage" defined anywhere as a game term ? If so, what is it supposed to include ? 2) Is there another place in the corebooks that describes critical hits better or differently ? (I have only the PHB) 3) Is this a good or bad thing ? [/QUOTE]
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[3.5] No more Smite Evil/Critical ?
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