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Community
General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
3.5 NPC Initial Attitude Chart
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<blockquote data-quote="Theo R Cwithin" data-source="post: 5256599" data-attributes="member: 75712"><p>Yeah, random NPC attitides isn't officially in 3e, but I do recall it from previous editions. Oddly, I can't find such a table in any of the retro-clones I have access to, and I don't have by old books. In any event, I agree that randomized reactions provided a nice element of surprise. It definitely has a place, especially in games with improvisational DMs.</p><p></p><p>Why not use one of those old edition tables? Or maybe just randomize against the 3e Diplomacy "Attitudes" table so the terminology stays the same. A d20-style table might look like:</p><p>[code]</p><p>[B]Roll</p><p>[U]1d20 NPC is... [/U][/B]</p><p></p><p>1 or less hostile</p><p>2-4 unfriendly</p><p>5-16 indifferent</p><p>17-19 friendly</p><p>20 or more helpful</p><p></p><p></p><p>Adjust by +/- 1 to 4 based on circumstances. For example: </p><p></p><p> NPC is a merchant/seller +2</p><p> NPC is a hermit/loner -4</p><p> NPC is hiding something -2[/code]Adding this sort of thing back into the game could certainly add a few interesting little surprises now and then.... <img src="http://www.enworld.org/forum/images/smilies/devious.png" class="smilie" loading="lazy" alt=":]" title="Devious :]" data-shortname=":]" /></p></blockquote><p></p>
[QUOTE="Theo R Cwithin, post: 5256599, member: 75712"] Yeah, random NPC attitides isn't officially in 3e, but I do recall it from previous editions. Oddly, I can't find such a table in any of the retro-clones I have access to, and I don't have by old books. In any event, I agree that randomized reactions provided a nice element of surprise. It definitely has a place, especially in games with improvisational DMs. Why not use one of those old edition tables? Or maybe just randomize against the 3e Diplomacy "Attitudes" table so the terminology stays the same. A d20-style table might look like: [code] [B]Roll [U]1d20 NPC is... [/U][/B] 1 or less hostile 2-4 unfriendly 5-16 indifferent 17-19 friendly 20 or more helpful Adjust by +/- 1 to 4 based on circumstances. For example: NPC is a merchant/seller +2 NPC is a hermit/loner -4 NPC is hiding something -2[/code]Adding this sort of thing back into the game could certainly add a few interesting little surprises now and then.... :] [/QUOTE]
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Community
General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
3.5 NPC Initial Attitude Chart
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