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[3.5 - OOC] Answering the Call
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<blockquote data-quote="Scott DeWar" data-source="post: 4348840" data-attributes="member: 49929"><p>Human Cleric, Work in progress</p><p></p><p></p><p><span style="font-size: 15px"><strong><u>Personal Information</u></strong></span></p><p>[code]</p><p></p><p>Str 13 +1 Cleric 1 EL: 1 Ht: 6' 1"</p><p>Dex 8 -1 Exp: 750 Wt: 180 lbs</p><p>Con 10 +0 BAB:+0 Eyes: Green</p><p>Int 12 +1 Grapple:+2 Hair: Light Red</p><p>Wis 15 +2 Inititive: -1 Skin: Light / Freckled</p><p>Chr 14 +2 Move 30 feet Age: 26 Years Old</p><p></p><p>Hit Points: </p><p>Hit die [u]d8[/u] Hit points [u]8[/u] non lethel damage [u]0[/u]</p><p>[b][u]Damage Conversion[/u][/b] 4 points (from armor)</p><p></p><p>Diety: Pelor</p><p></p><p>[b][u]Encumbrance:[/b][/u]</p><p></p><p>Carrieing: [u] 66.0 LB [color=yellow] medium encumberence[/u][/color]</p><p></p><p>Lite: [u] to 50 LB [/u]</p><p>Med: [u] 51 to 100 LB[/u] </p><p>Hvy: [u] 101 to 150 LB[/u]</p><p>Lift off ground: [u] 150 LB[/u]</p><p>Lift over head: [u] 450 LB[/u]</p><p>Push/Shove: [u] 750 LB[/u]</p><p></p><p>[/code]</p><p><span style="font-size: 15px"><strong><u>Combat</u></strong></span></p><p>[code]</p><p></p><p>[b]SAVES: [u]base abil misc total[/u][/b]</p><p>[u]Fort[/u] 2 +0 -- +2</p><p>[u]Reflex[/u] 0 -1 -- -1</p><p>[u]will[/u] 2 +2 -- +4</p><p></p><p>[b]ARMOR:[/b][u]Chain Shirt[/u]</p><p></p><p>[B][U]ARMOR CLASS;[/u][/b] 9 </p><p>[B][U]TOUCH[/B][/U] 9</p><p>[b][U]FLATFOOTED:[/B][/U] 10</p><p></p><p>BAB-Dodge; +/- 0; Dex -1</p><p></p><p>[b][u]Armor stats[/b][/u]</p><p>[b]type:[/b] light [b]bonus:[/b] +4 [b]max dex:[/b]+4 </p><p>[b]spell fail:[/b]20% [b]ACP: [/b]-2</p><p>[b]Mv:[/b] 30 [b]wt:[/b] 25 lb</p><p></p><p>[b]WEAPONS:[/b]</p><p>[u][b] att dam crit rng type[/u][/b]</p><p>Mace, light +1 d6+1 X2 -- B</p><p>Dagger +1 d4+1 19-20/X2 10 P/S</p><p>Sling -1 d4+1 X2 50 B</p><p></p><p>Turning Undead:</p><p></p><p>A burst of positive energy does 1d6/cleric level </p><p> + 50% damage for sun domain</p><p>30 ' radius, standard action</p><p>will save 15 (10 + cleric level + cha mod + </p><p>2 for sun domain) for 1/2 damage</p><p></p><p>[/code]</p><p><span style="font-size: 15px"><strong><u>Skills and Feats</u></strong></span></p><p>[code]</p><p>[b][u]Feats[/b][/u]</p><p>[u]*str domain:[/u] (class) feat of str (Su)bonus to str score</p><p> equal to cleric level. activate as a free action </p><p> duration: 1 round use once per day</p><p>[u]*Sun Domain:[/u] (class) Turning more effective </p><p></p><p>Human: Brew Potion</p><p>Char level 1:extra turning</p><p></p><p>[u][b]Skills[/u][/b]</p><p> Relavant Abil</p><p>[u]name Ability ranks mod misc total[/u]</p><p>Concentration (con) +2 -- -- +2</p><p>Craft: Carving (int) +2 +1 -- +3</p><p>Heal (wis) +2 +2 -- +4</p><p>Know: Arcana (int) +2 +1 -- +3</p><p>Know: History (int) +2 +1 -- +3</p><p>Know: Religeon (int) +2 +1 -- +3</p><p>Know: Planes (int) +2 +1 -- +3</p><p>Spell Craft (int) +2 +1 -- +3</p><p></p><p>Appraise (int) * +1 -- +1</p><p>Balence (dex) * -1 -- -1</p><p>Bluff (cha) * +2 -- +2</p><p>Climb (str) * +1 -- +1</p><p>Decipher Script (int) * +1 -- +1</p><p>Disguise (cha) * +2 -- +2</p><p>Escape Artist (dex) * -1 -- -1</p><p>Forgery (int) * +1 -- +1</p><p>Gather info (cha) * +2 -- +2</p><p>Hide (dex) * -1 -- -1</p><p>Intimidate (cha) * +2 -- +2</p><p>Jump (str) * +1 -- +1</p><p>Listen (Wis) * +2 -- +2</p><p>Move Silent (dex) * -1 -- -1</p><p>Ride (dex) * -1 -- -1</p><p>Search (int) * +1 -- +1</p><p>Sense Motive (Wis) * +2 -- +2</p><p>Spot (Wis) * +2 -- +2</p><p>Survival (Wis) * +2 -- +2</p><p>Swim (str) * +1 -- +1</p><p>Use Rope (dex) * -1 -- -1</p><p></p><p></p><p>[/code]</p><p><span style="font-size: 15px"><strong><u>Equipment</u></strong></span></p><p>[code]</p><p>450 GP to spend</p><p></p><p>[u] [b]cost weight (lb)[/b][/u]</p><p>Mace, Light 5.00 4.0 lb</p><p>Dagger 2.00 1.0 lb</p><p>Sling --- ---</p><p>Bullets: 00000 00000 0.10 5.0 lb</p><p>Backpack 2.00 2.0 lb</p><p>Bedroll 0.10 5.0 lb </p><p>Flint/steel 1.00 ---- </p><p>Rope, silk (100') 20.00 10.0 lb </p><p>rataions x 7 3.50 7.0 lb </p><p>sunrods x 6 12.00 6.0 lb </p><p>Healer's Kit 50.00 1.0 lb</p><p>Chain Shirt 100.00 25.0 lb</p><p>Explorer's oputfit [u] --- ---lb [/u] </p><p></p><p>sub total: 195.7 gp 66 lb</p><p>potions: 250.0 gp</p><p>total: 445.7 gp</p><p></p><p>[/code]</p><p></p><p><span style="font-size: 15px"><strong><u>Scrolls and Potions</u></strong></span></p><p></p><p>[code]</p><p></p><p>potion of cure light wounds (d8+1 healing)</p><p> 50 gp each 0 0 0 0 0 250 gp</p><p></p><p>[/code]</p><p></p><p><span style="font-size: 15px"><strong><u>Spell Casting</u></strong></span></p><p></p><p>no conjuration (healing) spells except for potion making</p><p>d = domains (Good, Healing, Strength*, Sun*)</p><p>[code]</p><p></p><p>[u][b]Level 0 1 2 3 4 5[/u][/b]</p><p>base 3 1+1</p><p>bonus[u] -- 1 1 [/u]</p><p>total 3 2+1</p><p></p><p>[u][i][b]Spells memorized:[/b][/u][/i]</p><p></p><p>0 level: Create Water, Det. Magic, Virtue</p><p>1st level: Summon Monster I,Endure Elements</p><p></p><p>[b][u][i]orisons[/b][/u][/i]</p><p>Create Water</p><p>Cure Minor Wounds**</p><p>Det. Magic</p><p>Guidence</p><p>Light</p><p>Mending</p><p>Purify Food and Drink</p><p>Read Magic</p><p>Resistance</p><p>Virtue</p><p></p><p>[b][u][i]level one[/b][/u][/i]</p><p>d: Endure Elements</p><p>d: Enlarge Person</p><p>Bless</p><p>Bless Water</p><p>Cause Fear</p><p>Command</p><p>Comp Lnag</p><p>Cure Light wounds**</p><p>Death Watch</p><p>Detect Evil</p><p>Detect Undead</p><p>Divine Favor</p><p>Endure Elements</p><p>Entropic Shield</p><p>Hide fm Undead</p><p>Magic Stone</p><p>Obscuring Mist</p><p>protect Fm Evil</p><p>Remove fear</p><p>Sanctuary</p><p>Shield of Faith</p><p>Summon Monster I</p><p></p><p>[/code]</p><p></p><p>[sblock=history/background]</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="Scott DeWar, post: 4348840, member: 49929"] Human Cleric, Work in progress [size=4][b][u]Personal Information[/u][/b][/size][b][u][/u][/b][u][/u] [code] Str 13 +1 Cleric 1 EL: 1 Ht: 6' 1" Dex 8 -1 Exp: 750 Wt: 180 lbs Con 10 +0 BAB:+0 Eyes: Green Int 12 +1 Grapple:+2 Hair: Light Red Wis 15 +2 Inititive: -1 Skin: Light / Freckled Chr 14 +2 Move 30 feet Age: 26 Years Old Hit Points: Hit die [u]d8[/u] Hit points [u]8[/u] non lethel damage [u]0[/u] [b][u]Damage Conversion[/u][/b] 4 points (from armor) Diety: Pelor [b][u]Encumbrance:[/b][/u] Carrieing: [u] 66.0 LB [color=yellow] medium encumberence[/u][/color] Lite: [u] to 50 LB [/u] Med: [u] 51 to 100 LB[/u] Hvy: [u] 101 to 150 LB[/u] Lift off ground: [u] 150 LB[/u] Lift over head: [u] 450 LB[/u] Push/Shove: [u] 750 LB[/u] [/code] [size=4][b][u]Combat[/u][/b][/size][b][u][/u][/b][u][/u] [code] [b]SAVES: [u]base abil misc total[/u][/b] [u]Fort[/u] 2 +0 -- +2 [u]Reflex[/u] 0 -1 -- -1 [u]will[/u] 2 +2 -- +4 [b]ARMOR:[/b][u]Chain Shirt[/u] [B][U]ARMOR CLASS;[/u][/b] 9 [B][U]TOUCH[/B][/U] 9 [b][U]FLATFOOTED:[/B][/U] 10 BAB-Dodge; +/- 0; Dex -1 [b][u]Armor stats[/b][/u] [b]type:[/b] light [b]bonus:[/b] +4 [b]max dex:[/b]+4 [b]spell fail:[/b]20% [b]ACP: [/b]-2 [b]Mv:[/b] 30 [b]wt:[/b] 25 lb [b]WEAPONS:[/b] [u][b] att dam crit rng type[/u][/b] Mace, light +1 d6+1 X2 -- B Dagger +1 d4+1 19-20/X2 10 P/S Sling -1 d4+1 X2 50 B Turning Undead: A burst of positive energy does 1d6/cleric level + 50% damage for sun domain 30 ' radius, standard action will save 15 (10 + cleric level + cha mod + 2 for sun domain) for 1/2 damage [/code] [size=4][b][u]Skills and Feats[/u][/b][/size][b][u][/u][/b][u][/u] [code] [b][u]Feats[/b][/u] [u]*str domain:[/u] (class) feat of str (Su)bonus to str score equal to cleric level. activate as a free action duration: 1 round use once per day [u]*Sun Domain:[/u] (class) Turning more effective Human: Brew Potion Char level 1:extra turning [u][b]Skills[/u][/b] Relavant Abil [u]name Ability ranks mod misc total[/u] Concentration (con) +2 -- -- +2 Craft: Carving (int) +2 +1 -- +3 Heal (wis) +2 +2 -- +4 Know: Arcana (int) +2 +1 -- +3 Know: History (int) +2 +1 -- +3 Know: Religeon (int) +2 +1 -- +3 Know: Planes (int) +2 +1 -- +3 Spell Craft (int) +2 +1 -- +3 Appraise (int) * +1 -- +1 Balence (dex) * -1 -- -1 Bluff (cha) * +2 -- +2 Climb (str) * +1 -- +1 Decipher Script (int) * +1 -- +1 Disguise (cha) * +2 -- +2 Escape Artist (dex) * -1 -- -1 Forgery (int) * +1 -- +1 Gather info (cha) * +2 -- +2 Hide (dex) * -1 -- -1 Intimidate (cha) * +2 -- +2 Jump (str) * +1 -- +1 Listen (Wis) * +2 -- +2 Move Silent (dex) * -1 -- -1 Ride (dex) * -1 -- -1 Search (int) * +1 -- +1 Sense Motive (Wis) * +2 -- +2 Spot (Wis) * +2 -- +2 Survival (Wis) * +2 -- +2 Swim (str) * +1 -- +1 Use Rope (dex) * -1 -- -1 [/code] [size=4][b][u]Equipment[/u][/b][/size][b][u][/u][/b][u][/u] [code] 450 GP to spend [u] [b]cost weight (lb)[/b][/u] Mace, Light 5.00 4.0 lb Dagger 2.00 1.0 lb Sling --- --- Bullets: 00000 00000 0.10 5.0 lb Backpack 2.00 2.0 lb Bedroll 0.10 5.0 lb Flint/steel 1.00 ---- Rope, silk (100') 20.00 10.0 lb rataions x 7 3.50 7.0 lb sunrods x 6 12.00 6.0 lb Healer's Kit 50.00 1.0 lb Chain Shirt 100.00 25.0 lb Explorer's oputfit [u] --- ---lb [/u] sub total: 195.7 gp 66 lb potions: 250.0 gp total: 445.7 gp [/code] [size=4][b][u]Scrolls and Potions[/u][/b][/size][b][u][/u][/b][u][/u] [code] potion of cure light wounds (d8+1 healing) 50 gp each 0 0 0 0 0 250 gp [/code] [size=4][b][u]Spell Casting[/u][/b][/size][b][u][/u][/b][u][/u] no conjuration (healing) spells except for potion making d = domains (Good, Healing, Strength*, Sun*) [code] [u][b]Level 0 1 2 3 4 5[/u][/b] base 3 1+1 bonus[u] -- 1 1 [/u] total 3 2+1 [u][i][b]Spells memorized:[/b][/u][/i] 0 level: Create Water, Det. Magic, Virtue 1st level: Summon Monster I,Endure Elements [b][u][i]orisons[/b][/u][/i] Create Water Cure Minor Wounds** Det. Magic Guidence Light Mending Purify Food and Drink Read Magic Resistance Virtue [b][u][i]level one[/b][/u][/i] d: Endure Elements d: Enlarge Person Bless Bless Water Cause Fear Command Comp Lnag Cure Light wounds** Death Watch Detect Evil Detect Undead Divine Favor Endure Elements Entropic Shield Hide fm Undead Magic Stone Obscuring Mist protect Fm Evil Remove fear Sanctuary Shield of Faith Summon Monster I [/code] [sblock=history/background] [/sblock] [/QUOTE]
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