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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
3.5: Out With A Whimper
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<blockquote data-quote="Reynard" data-source="post: 3957463" data-attributes="member: 467"><p>Don't get me wrong -- most of the sentiment behind hy OP is "wishful thinking" rather than condemnation of WotC for "poor business practices" (since I wouldn't know what led them to the decisions they have made). Intuitively though, it seems that in this situation, where the job of WotC is to convince the existing player/consumer base to go to 4E, that it would be in their best interest to go out with a bang on 3E, keep people interested and invested and, most importantly, <em>playing</em>.</p><p></p><p>Free dungeon adventures on the web don't strike me as the most they can do, as most groups don't use pre-published adventures.</p><p></p><p>I imagine (and I have no way of actually knowing) that keeping Dragon and Dungeon as print magazines, extending Paizo's contract in such a way to make them 4E preview mags <em><strong>and</strong></em> 3.5 support would have gone a long way toward keeping the pace up and generating good will. Obviously, they had reasons for making the decisions they did.</p><p></p><p>Kind of a tangent: I find it interesting that adventures have somehow become the key product again (at least in WotC's mind), like they were in the "old days". For the longest time, we have been told (and been telling each other) that adventures don't sell and that crunch-tastic, player-oriented books are where it's at. I wonder what happened a year or two ago that changed this attitude and inspired WotC to really push adventures. The easy answer, for which I have no evidence and therefore don't necessarily believe, is that 3rd party publishers like Paizo, Goodman, Necromancer and Green Ronin proved that adventures do sell and WotC realised that they were behind the ball. But, it seems that WotC started its adventure push about the same time as they say they started 4E development, so maybe it was more of a proactive choice, instead of a reactive one to what other publishers were doing. I think when, how and in what form the new SRD and OGL appear will tell us a lot about what WotC thinks is profitable versus what they think is less profitable but supports the main game.</p></blockquote><p></p>
[QUOTE="Reynard, post: 3957463, member: 467"] Don't get me wrong -- most of the sentiment behind hy OP is "wishful thinking" rather than condemnation of WotC for "poor business practices" (since I wouldn't know what led them to the decisions they have made). Intuitively though, it seems that in this situation, where the job of WotC is to convince the existing player/consumer base to go to 4E, that it would be in their best interest to go out with a bang on 3E, keep people interested and invested and, most importantly, [i]playing[/i]. Free dungeon adventures on the web don't strike me as the most they can do, as most groups don't use pre-published adventures. I imagine (and I have no way of actually knowing) that keeping Dragon and Dungeon as print magazines, extending Paizo's contract in such a way to make them 4E preview mags [i][b]and[/b][/i][b][/b] 3.5 support would have gone a long way toward keeping the pace up and generating good will. Obviously, they had reasons for making the decisions they did. Kind of a tangent: I find it interesting that adventures have somehow become the key product again (at least in WotC's mind), like they were in the "old days". For the longest time, we have been told (and been telling each other) that adventures don't sell and that crunch-tastic, player-oriented books are where it's at. I wonder what happened a year or two ago that changed this attitude and inspired WotC to really push adventures. The easy answer, for which I have no evidence and therefore don't necessarily believe, is that 3rd party publishers like Paizo, Goodman, Necromancer and Green Ronin proved that adventures do sell and WotC realised that they were behind the ball. But, it seems that WotC started its adventure push about the same time as they say they started 4E development, so maybe it was more of a proactive choice, instead of a reactive one to what other publishers were doing. I think when, how and in what form the new SRD and OGL appear will tell us a lot about what WotC thinks is profitable versus what they think is less profitable but supports the main game. [/QUOTE]
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3.5: Out With A Whimper
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