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3.5 Planescape Solo Campaign- "Pawns, Puppets, and Wolves"
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<blockquote data-quote="Dire Lemming" data-source="post: 3882467" data-attributes="member: 21457"><p>IMO, Low stats don't help roleplaying at all. They just force you to roleplay a weak character, but yeah, they aren't exactly low. Just sort of min/maxy without the max part. Mathimatically, my character is a slight bit superior to an average Succubus, so I guess this'll work out.</p><p></p><p>Anyway, I'll get on it. Do you want me to name the character or does it not matter?</p><p></p><p>Oh yeah. So here's what I worked out the succubus/incubus ability modifiers to be:</p><p></p><p>Str: +2</p><p>Dex: +2</p><p>Con: +2</p><p>Int: +6</p><p>Wis: +4</p><p>Cha: +16</p><p></p><p>Here's what rolls I'll use for each ability:</p><p></p><p>3d6->[3,1,4] = (8) Strength 10</p><p></p><p>4d6.takeHighest(3)->[6,6,3] = (15) Dexterity 17</p><p></p><p>4d6.takeHighest(3)->[6,3,2] = (11) Constitution 13</p><p></p><p>5d6.takeHighest(3)->[5,5,4] = (14) Intelligence 20</p><p></p><p>4d6.takeHighest(3)->[3,2,1] = (6) Wisdom 10</p><p></p><p>4d6.takeHighest(3)->[6,5,4] = (15) Charisma 31</p><p></p><p>I know the charisma is nuts, but I have trouble picturing an Incubus with significantly inferior physical abilities to other's of his race, charisma is also the their big thing so I didn't want to make it lower than average, especially when he's a beguiler, finally I need a high int as a beguiler since his known spells are int based, and he's a skill monkey. Wisdom is low cause I figure someone with amnesia isn't going to be all that wise.</p><p></p><p>Abother question, what am I going to do about the first six HD? I mean, skills, ability scores, hp, etc.</p></blockquote><p></p>
[QUOTE="Dire Lemming, post: 3882467, member: 21457"] IMO, Low stats don't help roleplaying at all. They just force you to roleplay a weak character, but yeah, they aren't exactly low. Just sort of min/maxy without the max part. Mathimatically, my character is a slight bit superior to an average Succubus, so I guess this'll work out. Anyway, I'll get on it. Do you want me to name the character or does it not matter? Oh yeah. So here's what I worked out the succubus/incubus ability modifiers to be: Str: +2 Dex: +2 Con: +2 Int: +6 Wis: +4 Cha: +16 Here's what rolls I'll use for each ability: 3d6->[3,1,4] = (8) Strength 10 4d6.takeHighest(3)->[6,6,3] = (15) Dexterity 17 4d6.takeHighest(3)->[6,3,2] = (11) Constitution 13 5d6.takeHighest(3)->[5,5,4] = (14) Intelligence 20 4d6.takeHighest(3)->[3,2,1] = (6) Wisdom 10 4d6.takeHighest(3)->[6,5,4] = (15) Charisma 31 I know the charisma is nuts, but I have trouble picturing an Incubus with significantly inferior physical abilities to other's of his race, charisma is also the their big thing so I didn't want to make it lower than average, especially when he's a beguiler, finally I need a high int as a beguiler since his known spells are int based, and he's a skill monkey. Wisdom is low cause I figure someone with amnesia isn't going to be all that wise. Abother question, what am I going to do about the first six HD? I mean, skills, ability scores, hp, etc. [/QUOTE]
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3.5 Planescape Solo Campaign- "Pawns, Puppets, and Wolves"
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