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[3.5] Please PEACH my spell (series).
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<blockquote data-quote="Kanosint" data-source="post: 4965555" data-attributes="member: 85804"><p>Hi there,</p><p></p><p>I cleaned up my spell a little. I hope it's usable like this? All feedback is welcome.</p><p></p><p><span style="font-family: 'Verdana'"><strong><span style="color: white">Freudia’s Stakes of Joy I</span></strong></span></p><p><strong><span style="color: white">Conjuration/Evocation [Cold]</span></strong><span style="font-family: 'Verdana'"></span></p><p><span style="font-family: 'Verdana'"><span style="color: white"><strong>Level:</strong> Sorcerer/Wizard 1</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white"><strong>Components:</strong> V, S</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white"><strong>Casting Time:</strong> 1 standard action</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white"><strong>Range:</strong> Close (25 ft. + 5ft/2 levels)</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white"><strong>Effect:</strong> 1 Ice Stake/level (max. 10)</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white"><strong>Duration:</strong> Instantaneous</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white"><strong>Saving Throw:</strong> Special [see Text]</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white"><strong>Spell Resistance:</strong> No</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white"></span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white"><em>As you stretch out your arm, palm towards the target, dagger-sized shards of ice materialise out of thin air, leaving trails of vapour in their wake as they streak out from your hand.</em></span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white"></span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Icicles dart forth from the palm of your hand. Each icicle deals 1d4 Piercing damage, and 1 Cold damage. This spell can be used in multiple ways, as described below. For the purpose of this spell, your BAB is equal to ¾ your CL using your primary casting ability as a bonus. At higher levels, it allows multiple attack actions, as with regular BAB.</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white"></span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white"><u>Single Shot:</u> When casting this spell you may make a full attack with the stakes. This requires a regular Ranged Attack.</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white"><u>Volley:</u> Instead of a single stake, you may choose to fire a volley instead. You can mix volleys with single shots if you have enough attacks for it. Every volley expends 2 or more of the created stakes, and can thus only be performed if at least 3 stakes remain. A volley requires a ranged attack roll, receiving a +1 bonus on the attack roll and a +2 bonus on damage for every stake above 1. On a critical, the extra damage is also multiplied.</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white"><u>Area:</u> This takes up the full attack. It takes at least 4 icicles. It affects a 10’ radius. You need line of effect. Everyone inside the area of effect must make a Reflex Save (DC 10 + Spell Level + Casting Modifier, +1 for every 2 icicles). On a success, they take no damage. Failure means they take damage. By every 3 points by which they fail, they receive one additional hit.</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white"></span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">You can save any amount of icicles for later use.</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white"></span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Kind regards,</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white"></span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Kano.</span></span></p></blockquote><p></p>
[QUOTE="Kanosint, post: 4965555, member: 85804"] Hi there, I cleaned up my spell a little. I hope it's usable like this? All feedback is welcome. [FONT=Verdana][B][COLOR=white]Freudia’s Stakes of Joy I[/COLOR][/B][/FONT] [B][COLOR=white]Conjuration/Evocation [Cold][/COLOR][/B][FONT=Verdana] [COLOR=white][B]Level:[/B] Sorcerer/Wizard 1 [B]Components:[/B] V, S [B]Casting Time:[/B] 1 standard action [B]Range:[/B] Close (25 ft. + 5ft/2 levels) [B]Effect:[/B] 1 Ice Stake/level (max. 10) [B]Duration:[/B] Instantaneous [B]Saving Throw:[/B] Special [see Text] [B]Spell Resistance:[/B] No [I]As you stretch out your arm, palm towards the target, dagger-sized shards of ice materialise out of thin air, leaving trails of vapour in their wake as they streak out from your hand.[/I] Icicles dart forth from the palm of your hand. Each icicle deals 1d4 Piercing damage, and 1 Cold damage. This spell can be used in multiple ways, as described below. For the purpose of this spell, your BAB is equal to ¾ your CL using your primary casting ability as a bonus. At higher levels, it allows multiple attack actions, as with regular BAB. [U]Single Shot:[/U] When casting this spell you may make a full attack with the stakes. This requires a regular Ranged Attack. [U]Volley:[/U] Instead of a single stake, you may choose to fire a volley instead. You can mix volleys with single shots if you have enough attacks for it. Every volley expends 2 or more of the created stakes, and can thus only be performed if at least 3 stakes remain. A volley requires a ranged attack roll, receiving a +1 bonus on the attack roll and a +2 bonus on damage for every stake above 1. On a critical, the extra damage is also multiplied. [U]Area:[/U] This takes up the full attack. It takes at least 4 icicles. It affects a 10’ radius. You need line of effect. Everyone inside the area of effect must make a Reflex Save (DC 10 + Spell Level + Casting Modifier, +1 for every 2 icicles). On a success, they take no damage. Failure means they take damage. By every 3 points by which they fail, they receive one additional hit. You can save any amount of icicles for later use. Kind regards, Kano.[/COLOR][/FONT] [/QUOTE]
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[3.5] Please PEACH my spell (series).
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