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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
3.5 power attack: the designers' rationale
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<blockquote data-quote="spunky_mutters" data-source="post: 953411" data-attributes="member: 5426"><p>He pretty much says that, but I think the between-the-lines is that they didn't do the test-cases that show that average damage output goes down with power attack (assuming a high str). Actually, on the Bar20 in the DMG, he does 56.875 dam/rnd with no power attack, and 56.25 with a 5 point power attack (vs. AC 28 which is average for the NPCs there at that level).</p><p></p><p>If he had more damage bonuses, power attack would be reducing his average relative to a regular attack even more. I can't believe they don't (or at least didn't) use these kind of tests during the design phase. I'd like to see the testing methodology they use. If it's just playtesting, that goes a long way towards explaining how things slip through the cracks. Especially if things are playtested with one description, and this is 'cleaned up' before it goes to press.</p></blockquote><p></p>
[QUOTE="spunky_mutters, post: 953411, member: 5426"] He pretty much says that, but I think the between-the-lines is that they didn't do the test-cases that show that average damage output goes down with power attack (assuming a high str). Actually, on the Bar20 in the DMG, he does 56.875 dam/rnd with no power attack, and 56.25 with a 5 point power attack (vs. AC 28 which is average for the NPCs there at that level). If he had more damage bonuses, power attack would be reducing his average relative to a regular attack even more. I can't believe they don't (or at least didn't) use these kind of tests during the design phase. I'd like to see the testing methodology they use. If it's just playtesting, that goes a long way towards explaining how things slip through the cracks. Especially if things are playtested with one description, and this is 'cleaned up' before it goes to press. [/QUOTE]
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3.5 power attack: the designers' rationale
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