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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
3.5 power attack: the designers' rationale
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<blockquote data-quote="Mike Sullivan" data-source="post: 963179" data-attributes="member: 9824"><p><strong>Re: Re: Re: Re: Re: re</strong></p><p></p><p></p><p></p><p>Well, you can now get ITWF at level 6 of a fighting class, instead of level 9. And GTWF at level 11 (I don't know what the prerequisites for it are in MotW, which I don't have). So your guys won't have to wait as long for it, if they want to try it.</p><p></p><p></p><p></p><p>A light-armored fighter with a chain shirt +2 and an 18 Dex has an AC of 20. Two weapon defense apparently gives +1 to AC, though I have no idea what the prerequisites are. And there's Expertise. And Duellist is now a core PrC. Rings of Protection. The Shield spell.</p><p></p><p>I'm not sad to see scenarios in which it's helpful to have a decent AC. From some of the stuff I've read on this board, I get the impression that there are games out there in which <em>everybody</em> hits <em>all the time</em>. If there are mechanical incentives to making defense important, I'm cautiously for them.</p><p></p><p></p><p></p><p>Hey, glad to be of service. Hope it works out for you.</p></blockquote><p></p>
[QUOTE="Mike Sullivan, post: 963179, member: 9824"] [b]Re: Re: Re: Re: Re: re[/b] Well, you can now get ITWF at level 6 of a fighting class, instead of level 9. And GTWF at level 11 (I don't know what the prerequisites for it are in MotW, which I don't have). So your guys won't have to wait as long for it, if they want to try it. A light-armored fighter with a chain shirt +2 and an 18 Dex has an AC of 20. Two weapon defense apparently gives +1 to AC, though I have no idea what the prerequisites are. And there's Expertise. And Duellist is now a core PrC. Rings of Protection. The Shield spell. I'm not sad to see scenarios in which it's helpful to have a decent AC. From some of the stuff I've read on this board, I get the impression that there are games out there in which [i]everybody[/i] hits [i]all the time[/i]. If there are mechanical incentives to making defense important, I'm cautiously for them. Hey, glad to be of service. Hope it works out for you. [/QUOTE]
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3.5 power attack: the designers' rationale
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