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(3.5) Problem player and campaign issues
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<blockquote data-quote="mucco" data-source="post: 5329371" data-attributes="member: 95427"><p>You know, aside from having pulled that trick before (carefully balancing the guy's CL to not go 5 past the party HD, it made an awesome fight), do I really want the whole party to be paralyzed/dead with no save and no chance to fight back? I mean, I know it would be a hard fight, but they should be supposed to win. A good cleric wouldn't probably see any reason to not coup de grace them all, or maybe save the least evil and try to redeem that one. That would be really crappy.</p><p></p><p>The Ghostly Visage is probably a bit too strong for a familiar, yes. It's explicitly a class feature of the Dread though. More than his ability to provide Mind Blank, it's the fact it's almost impossible to target. You'd have to hit the carrier with a healing spell, and what are the chances you know he's got Tomb-Tainted Soul?</p><p></p><p>About the item, I think it's okayish... if I can control 96 HD of undead, I should be able to control 192 after all.</p><p></p><p>Sending them on another plane is something I've thought about more than once. Ravenloft is out since we already have one of these campaigns running, and since they're four spellcasters antimagic planes are a bit harsh too as you said... lol. I've been considering rooms where everything can fly/nothing can fly and they should make for fun encounters.</p><p></p><p>It basically seems that at this level, I cannot throw a monster or two at my PCs simply anymore - I'm going to have to craft delicate and original situations to have truly difficult encounters. I've used dungeons extensively just because they constrain players (narrow walls also limit the undead rampage quite well, so well in fact my Dread player has complained harshly about every single place being too hard for his undead to reach <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite8" alt=":D" title="Big grin :D" loading="lazy" data-shortname=":D" />).</p><p></p><p>That's the kind of guy who brags about being able to summon CR 58 creatures with an ECL 23 character, on his online campaigns. I wonder what the DMs are thinking when they let him.</p></blockquote><p></p>
[QUOTE="mucco, post: 5329371, member: 95427"] You know, aside from having pulled that trick before (carefully balancing the guy's CL to not go 5 past the party HD, it made an awesome fight), do I really want the whole party to be paralyzed/dead with no save and no chance to fight back? I mean, I know it would be a hard fight, but they should be supposed to win. A good cleric wouldn't probably see any reason to not coup de grace them all, or maybe save the least evil and try to redeem that one. That would be really crappy. The Ghostly Visage is probably a bit too strong for a familiar, yes. It's explicitly a class feature of the Dread though. More than his ability to provide Mind Blank, it's the fact it's almost impossible to target. You'd have to hit the carrier with a healing spell, and what are the chances you know he's got Tomb-Tainted Soul? About the item, I think it's okayish... if I can control 96 HD of undead, I should be able to control 192 after all. Sending them on another plane is something I've thought about more than once. Ravenloft is out since we already have one of these campaigns running, and since they're four spellcasters antimagic planes are a bit harsh too as you said... lol. I've been considering rooms where everything can fly/nothing can fly and they should make for fun encounters. It basically seems that at this level, I cannot throw a monster or two at my PCs simply anymore - I'm going to have to craft delicate and original situations to have truly difficult encounters. I've used dungeons extensively just because they constrain players (narrow walls also limit the undead rampage quite well, so well in fact my Dread player has complained harshly about every single place being too hard for his undead to reach :D). That's the kind of guy who brags about being able to summon CR 58 creatures with an ECL 23 character, on his online campaigns. I wonder what the DMs are thinking when they let him. [/QUOTE]
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