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<blockquote data-quote="mucco" data-source="post: 5332410" data-attributes="member: 95427"><p>About the armor, it's a series of things I let the PCs do when they didn't have enough contacts to prevent backfires; as such, I'm planning on messing the armor up at some point. At the moment, the limitation I am imposing is that the armor can give out no more than two different commands, because giving a command is a move action. And I'm only allowing it with intelligent undead (most of them by now - the guy's burned 1000 xp on awakenings already).</p><p></p><p>He asked the armor to be crafted with the exact purpose of "serving him in the most loyal of ways", and asked for the alignment to match his one (LE). He did ask a member of the shady Thieves' Guild, which was not a safe move. The "friend" necromancer who spellstitched him of course knew of this request, so I can surely say that he interceded and changed the behavior and purpose of the intelligent armor, without the party knowing. I do need for the armor to become something they take for granted though.</p><p></p><p>This powerful necromancer has his own agenda, of course, and it'll come into play at later levels.</p><p></p><p>About the spellstitched template, I don't feel it's ridiculously overpowered, applied to a spellcaster, since the SR and saving throw bonuses will hardly come into play. The SLAs aren't terribly unbalancing with that cost.</p></blockquote><p></p>
[QUOTE="mucco, post: 5332410, member: 95427"] About the armor, it's a series of things I let the PCs do when they didn't have enough contacts to prevent backfires; as such, I'm planning on messing the armor up at some point. At the moment, the limitation I am imposing is that the armor can give out no more than two different commands, because giving a command is a move action. And I'm only allowing it with intelligent undead (most of them by now - the guy's burned 1000 xp on awakenings already). He asked the armor to be crafted with the exact purpose of "serving him in the most loyal of ways", and asked for the alignment to match his one (LE). He did ask a member of the shady Thieves' Guild, which was not a safe move. The "friend" necromancer who spellstitched him of course knew of this request, so I can surely say that he interceded and changed the behavior and purpose of the intelligent armor, without the party knowing. I do need for the armor to become something they take for granted though. This powerful necromancer has his own agenda, of course, and it'll come into play at later levels. About the spellstitched template, I don't feel it's ridiculously overpowered, applied to a spellcaster, since the SR and saving throw bonuses will hardly come into play. The SLAs aren't terribly unbalancing with that cost. [/QUOTE]
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