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General Tabletop Discussion
D&D Older Editions
3.5 problematic rules list needed
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<blockquote data-quote="Kae'Yoss" data-source="post: 2047455" data-attributes="member: 4134"><p>From the SRD</p><p> </p><p></p><p>No word lost about being flat-footed. It may be close to being flat-footed because it has the same effect in the rules, but that doesn't mean anything. After all, a wizard 1 with 5 hp is critted with a scythe for 30 points of damage. After that, he's dead. But that doesn't make the scythe a death effect, and death ward won't help you.</p><p></p><p>And being flat-footed isn't the only thing that makes you lose your dex bonus to AC, there's also being stunned or helpless (and I think entangled). In these cases, you're unable to act or move, and uncanny dodge won't help you.</p><p></p><p>So if feint made you flat-footed it would say so. Feint doesn't prevent you from acting (flat-footed does, and uncanny dodge makes you act even when flat-footed), it makes you act in a way that leaves you open to the enemies attack. You get your sense motive check, and if you fail, you make a mistake. Uncanny dodge won't grant you an infinite bonus on sense motive in combat.</p></blockquote><p></p>
[QUOTE="Kae'Yoss, post: 2047455, member: 4134"] From the SRD No word lost about being flat-footed. It may be close to being flat-footed because it has the same effect in the rules, but that doesn't mean anything. After all, a wizard 1 with 5 hp is critted with a scythe for 30 points of damage. After that, he's dead. But that doesn't make the scythe a death effect, and death ward won't help you. And being flat-footed isn't the only thing that makes you lose your dex bonus to AC, there's also being stunned or helpless (and I think entangled). In these cases, you're unable to act or move, and uncanny dodge won't help you. So if feint made you flat-footed it would say so. Feint doesn't prevent you from acting (flat-footed does, and uncanny dodge makes you act even when flat-footed), it makes you act in a way that leaves you open to the enemies attack. You get your sense motive check, and if you fail, you make a mistake. Uncanny dodge won't grant you an infinite bonus on sense motive in combat. [/QUOTE]
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