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3.5 Ranger Combat Styles
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<blockquote data-quote="Mercule" data-source="post: 770741" data-attributes="member: 5100"><p>Right, because there is such a track record of _only_ the fighter having bonus feats. If you ignore several classes in non-core, books. Psy-Warrior, Epic Classes, Woodsman. Oh, yeah. Wizards and even high-level Rogues from the Player's Handbook.</p><p></p><p>I used to have a problem with non-fighters getting bonus feats, but then I realized that what was special about fighters wasn't that they got some extra feats, but that they got _boatloads_ of feats.</p><p></p><p>Some abilities make the most sense as class abilities. Some make more sense as feats. Barbarian abilities are the former. Fighter abilities are the latter. Rangers are a bit of both. Get over it and move on.</p><p></p><p>Regardless, virtual feats are _never_ a good solution. IMHO, giving a class virtual feats ranks right up there with giving a race an odd ability modifier as an indicator of bad design. I'd say the idea of "paths" isn't much better, either.</p></blockquote><p></p>
[QUOTE="Mercule, post: 770741, member: 5100"] Right, because there is such a track record of _only_ the fighter having bonus feats. If you ignore several classes in non-core, books. Psy-Warrior, Epic Classes, Woodsman. Oh, yeah. Wizards and even high-level Rogues from the Player's Handbook. I used to have a problem with non-fighters getting bonus feats, but then I realized that what was special about fighters wasn't that they got some extra feats, but that they got _boatloads_ of feats. Some abilities make the most sense as class abilities. Some make more sense as feats. Barbarian abilities are the former. Fighter abilities are the latter. Rangers are a bit of both. Get over it and move on. Regardless, virtual feats are _never_ a good solution. IMHO, giving a class virtual feats ranks right up there with giving a race an odd ability modifier as an indicator of bad design. I'd say the idea of "paths" isn't much better, either. [/QUOTE]
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