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3.5 Ranger Combat Styles
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<blockquote data-quote="Steverooo" data-source="post: 770753" data-attributes="member: 9410"><p>I think Rangers should have MORE than two paths, and free choice between them, with REAL Feats, not virtual ones. There are better ways to limit them to armor type: Evasion and the Barbarian's Fast Movement both spring to mind!</p><p></p><p></p><p></p><p>I think Rangers should have D8... but I think they should get TWO at first level, maxing one, and ROLLING the other. I also think that at every level where the Fighter's average HP would equal or exceed the Ranger's, they should get another extra one. By my calculations, that works out to: 1rst, 5th, 9th, 13th, and 17th levels.</p><p></p><p></p><p></p><p>I think ALL Classes should get a Class Bonus Feat at 5th, 10th, 15th, and 20th levels, just like the Wizard, and from a specific list, just like they do.</p><p></p><p>As for Weapon Specialization, I think that only the Fighter Classes should get it. That's the way it worked in 1e. I allow Rangers WS in only certain types of weapons, ala <u>Unearthed Arcana</u>, bows, swords, spears, axes, and a few others (not really done working on that, yet).</p><p></p><p></p><p></p><p>And I think the above method does that. Let them trade away spells for Ranger-only Feats, if they want, but leave the spell option for backwards-compatibility!</p></blockquote><p></p>
[QUOTE="Steverooo, post: 770753, member: 9410"] I think Rangers should have MORE than two paths, and free choice between them, with REAL Feats, not virtual ones. There are better ways to limit them to armor type: Evasion and the Barbarian's Fast Movement both spring to mind! I think Rangers should have D8... but I think they should get TWO at first level, maxing one, and ROLLING the other. I also think that at every level where the Fighter's average HP would equal or exceed the Ranger's, they should get another extra one. By my calculations, that works out to: 1rst, 5th, 9th, 13th, and 17th levels. I think ALL Classes should get a Class Bonus Feat at 5th, 10th, 15th, and 20th levels, just like the Wizard, and from a specific list, just like they do. As for Weapon Specialization, I think that only the Fighter Classes should get it. That's the way it worked in 1e. I allow Rangers WS in only certain types of weapons, ala [U]Unearthed Arcana[/U], bows, swords, spears, axes, and a few others (not really done working on that, yet). And I think the above method does that. Let them trade away spells for Ranger-only Feats, if they want, but leave the spell option for backwards-compatibility! [/QUOTE]
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