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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
3.5 Reflex Saves and Conditions Question
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<blockquote data-quote="Aluvial" data-source="post: 5943298" data-attributes="member: 6862"><p>Yes, but that is the issue I'm having. It just doesn't make sense that objects get reflex saves. They can't move, so how can they get a save? </p><p></p><p>Ok, here's an example. Let's say I toss a 7d6 fireball into a room of orcs. There are 5 of them, who earlier, had a scuffle with the PCs. Orc 1 and 2 are sitting at a table playing dice. There is one extra chair at the table. Orc 1 has his axe still strapped to his back, orc 2 has his leaning against the table within arms reach. </p><p></p><p>Orc 3 is on guard at the door, and won't be surprised when the fireball comes. In fact, he'll even try to warn the others but it will be too late.</p><p></p><p>Orc 4 is stunned, blinded, and deafened. He is sitting against the wall.</p><p></p><p>Orc 5 is unconscious, and is at -6 hp. Fortunately for him, he has four lavels of rogue. Unfortunately, he tried to flank the fighter and got pummeled before being drug back to safety. His axe is laying across his chest.</p><p></p><p>When the door slams open and the fireball is launched, it catches everything I described in the room with a well rolled 32 points of damage. The DC is a 16.</p><p></p><p>Typically, I would give the orcs a save and move on. I would likely roll all the saves at once, ignore some of the obvious modifiers, and may evan give the thief-orc his better reflex save. Most would die, I would not belabor the issue, and the group would collect the gear and move on. I might even give the group the dice, even if they just got nuked. They would sell all 5 great axes. </p><p></p><p>I want to fix this now. How should I resolve this attack exactly by the RAW? </p><p></p><p>1st level warrior orcs have a +0 to reflex saves. The rogue-orc has a 14 Dex, and a +4 class bonus.</p><p></p><p>Aluvial</p></blockquote><p></p>
[QUOTE="Aluvial, post: 5943298, member: 6862"] Yes, but that is the issue I'm having. It just doesn't make sense that objects get reflex saves. They can't move, so how can they get a save? Ok, here's an example. Let's say I toss a 7d6 fireball into a room of orcs. There are 5 of them, who earlier, had a scuffle with the PCs. Orc 1 and 2 are sitting at a table playing dice. There is one extra chair at the table. Orc 1 has his axe still strapped to his back, orc 2 has his leaning against the table within arms reach. Orc 3 is on guard at the door, and won't be surprised when the fireball comes. In fact, he'll even try to warn the others but it will be too late. Orc 4 is stunned, blinded, and deafened. He is sitting against the wall. Orc 5 is unconscious, and is at -6 hp. Fortunately for him, he has four lavels of rogue. Unfortunately, he tried to flank the fighter and got pummeled before being drug back to safety. His axe is laying across his chest. When the door slams open and the fireball is launched, it catches everything I described in the room with a well rolled 32 points of damage. The DC is a 16. Typically, I would give the orcs a save and move on. I would likely roll all the saves at once, ignore some of the obvious modifiers, and may evan give the thief-orc his better reflex save. Most would die, I would not belabor the issue, and the group would collect the gear and move on. I might even give the group the dice, even if they just got nuked. They would sell all 5 great axes. I want to fix this now. How should I resolve this attack exactly by the RAW? 1st level warrior orcs have a +0 to reflex saves. The rogue-orc has a 14 Dex, and a +4 class bonus. Aluvial [/QUOTE]
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