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D&D Older Editions, OSR, & D&D Variants
3.5 Reflex Saves and Conditions Question
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<blockquote data-quote="Aluvial" data-source="post: 5950569" data-attributes="member: 6862"><p>Thanks for the help. I want to house rule that if you lose your Dex bonus to AC that you also lose it to Reflex saves. Can anyone point out any real negative ramifications of doing this?</p><p></p><p>Aluvial</p><p></p><p>EDIT: Hmm, while running this idea with my wife (a player for three years!), she pointed out that it would be unfair to take away the Dex bonus of each character and put them on an effectively level playing field, when characters with a higher dex bonus lose more than those with a low dex bonus (she compared the +6 rogue with the +1 cleric). She's right. </p><p></p><p>My goal with the house rule is to fix my issue with gaining a full reflex save when you are obviously under some condition that impedes your ability to react. I also want to make the correction simple, and intuitive. A straight penalty might work, or a penalty of half of Dex bonus, rounded down (no minimum +1).</p><p></p><p>The straight penalty has the benefit of being a standard mechanic and higher Dex'd creatures will be uniformly penalized, but does hurt those with lower Dexterities. The 1/2 Dex penalty would be different based on your Dex modifier and add more complexity, but would not penalize anyone into a negative for their save.</p><p></p><p>Any thoughts would be helpful here. </p><p></p><p>Aluvial</p></blockquote><p></p>
[QUOTE="Aluvial, post: 5950569, member: 6862"] Thanks for the help. I want to house rule that if you lose your Dex bonus to AC that you also lose it to Reflex saves. Can anyone point out any real negative ramifications of doing this? Aluvial EDIT: Hmm, while running this idea with my wife (a player for three years!), she pointed out that it would be unfair to take away the Dex bonus of each character and put them on an effectively level playing field, when characters with a higher dex bonus lose more than those with a low dex bonus (she compared the +6 rogue with the +1 cleric). She's right. My goal with the house rule is to fix my issue with gaining a full reflex save when you are obviously under some condition that impedes your ability to react. I also want to make the correction simple, and intuitive. A straight penalty might work, or a penalty of half of Dex bonus, rounded down (no minimum +1). The straight penalty has the benefit of being a standard mechanic and higher Dex'd creatures will be uniformly penalized, but does hurt those with lower Dexterities. The 1/2 Dex penalty would be different based on your Dex modifier and add more complexity, but would not penalize anyone into a negative for their save. Any thoughts would be helpful here. Aluvial [/QUOTE]
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