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[3.5] Revision Spotlight - Druid class
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<blockquote data-quote="Psion" data-source="post: 937605" data-attributes="member: 172"><p>Right, but remember the context of this conversation: is the druid getting "too much". The talk was that the druid was going to be more optimized for the dungeon. How much more optimized, we don't know yet, but if the differences in power afterwards are only minor in the dungeon, and they are more effective outdoors, then I worry that the druid is getting too much.</p><p></p><p>Now perhaps most of these optimizations might refer to things like the spontaneous call nature's ally and the wildshape into shambling mounds and we have little to fear from the spell list. But if they are shored up here where we can see the changes, and the spell list is strongly beefed up as well, that might put the druid over the top balance-wise.</p></blockquote><p></p>
[QUOTE="Psion, post: 937605, member: 172"] Right, but remember the context of this conversation: is the druid getting "too much". The talk was that the druid was going to be more optimized for the dungeon. How much more optimized, we don't know yet, but if the differences in power afterwards are only minor in the dungeon, and they are more effective outdoors, then I worry that the druid is getting too much. Now perhaps most of these optimizations might refer to things like the spontaneous call nature's ally and the wildshape into shambling mounds and we have little to fear from the spell list. But if they are shored up here where we can see the changes, and the spell list is strongly beefed up as well, that might put the druid over the top balance-wise. [/QUOTE]
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[3.5] Revision Spotlight - Druid class
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