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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
[3.5] Rhakshasa scoop [Possibly spoiler for players]
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<blockquote data-quote="Jeremy" data-source="post: 997091" data-attributes="member: 4036"><p>I'd just like to say that I know nothing about the culture or backstory behind it, but the whole 1-shot-kill thing made a great little side adventure for my pc's when one of them had been abducted and was being turned into a sociopath by a clan of them.</p><p></p><p>The pc's were quite above the CR of them, but their beefy resistances and unknown capabilities (if it speaks in my game, it's got class levels, so they are wary) made the rescue quite a daunting task even once they figured out where he was being held.</p><p></p><p>Then with freshly bought crossbows (some still trying to figure out how to work them), they did a couple of greater magic weapon spells and went on a raid.</p><p></p><p>It had a great Buffy vibe to it as they moved in dusting their opponents one by one, terrified that one might escape their notice and go alert the others (so of course several broke and ran leading to fun chase scenes). </p><p></p><p>All in all it was spectacular fun in a place that D&D rarely goes. When you think of running someone through with a sword, burying an axe in their chest, or shooting them with a crossbow in real life, you expect death. Knowing that every opponent is a tree to be hacked down in D&D sometimes takes away the tension.</p><p></p><p>The one shot kill feature of these creatures made a great little side adventure that to them felt very justified within the rule set. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Jeremy, post: 997091, member: 4036"] I'd just like to say that I know nothing about the culture or backstory behind it, but the whole 1-shot-kill thing made a great little side adventure for my pc's when one of them had been abducted and was being turned into a sociopath by a clan of them. The pc's were quite above the CR of them, but their beefy resistances and unknown capabilities (if it speaks in my game, it's got class levels, so they are wary) made the rescue quite a daunting task even once they figured out where he was being held. Then with freshly bought crossbows (some still trying to figure out how to work them), they did a couple of greater magic weapon spells and went on a raid. It had a great Buffy vibe to it as they moved in dusting their opponents one by one, terrified that one might escape their notice and go alert the others (so of course several broke and ran leading to fun chase scenes). All in all it was spectacular fun in a place that D&D rarely goes. When you think of running someone through with a sword, burying an axe in their chest, or shooting them with a crossbow in real life, you expect death. Knowing that every opponent is a tree to be hacked down in D&D sometimes takes away the tension. The one shot kill feature of these creatures made a great little side adventure that to them felt very justified within the rule set. :) [/QUOTE]
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[3.5] Rhakshasa scoop [Possibly spoiler for players]
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