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<blockquote data-quote="EricNoah" data-source="post: 4669037" data-attributes="member: 4"><p>I would say part of it has to do with races, classes, prestige classes, and multiclassing:</p><p></p><p>1) Encourage players to run the four core classes with possible branching out to paladin and ranger. No 3.5 bards, no barbarians, no sorcerers, and with a couple of exceptions I think the druid would have a pretty boring time in Castle Whiterock. </p><p>2) No prestige classes.</p><p>3) Encourage old school multiclassing combos (fighter/wizard, rogue/wizard, etc.) if multiclassing is desired.</p><p>4) Encourage old school race/class matchups (elf fighter/wizard, dwarf fighter, halfling rogue, gnome illusionist, etc.). </p><p></p><p>I think spell selection goes a long way toward that feel as well. Consider removing some spells that you think change the atmosphere of the game - I personally would consider removing the stat-boosting spells. </p><p></p><p>And maybe one more area would be magic items - nothing says 1E like a flametongue, vs. 3E's unholy ghost touch flaming shocking burst kukri or whathaveyou.</p></blockquote><p></p>
[QUOTE="EricNoah, post: 4669037, member: 4"] I would say part of it has to do with races, classes, prestige classes, and multiclassing: 1) Encourage players to run the four core classes with possible branching out to paladin and ranger. No 3.5 bards, no barbarians, no sorcerers, and with a couple of exceptions I think the druid would have a pretty boring time in Castle Whiterock. 2) No prestige classes. 3) Encourage old school multiclassing combos (fighter/wizard, rogue/wizard, etc.) if multiclassing is desired. 4) Encourage old school race/class matchups (elf fighter/wizard, dwarf fighter, halfling rogue, gnome illusionist, etc.). I think spell selection goes a long way toward that feel as well. Consider removing some spells that you think change the atmosphere of the game - I personally would consider removing the stat-boosting spells. And maybe one more area would be magic items - nothing says 1E like a flametongue, vs. 3E's unholy ghost touch flaming shocking burst kukri or whathaveyou. [/QUOTE]
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