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3.5 Scaling Issues - What are your thoughts?
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<blockquote data-quote="Visigani" data-source="post: 5754484" data-attributes="member: 6676235"><p>There's a relatively easy fix for this (the whole HP thing).</p><p></p><p>Trained and Untrained HP damage.</p><p></p><p>Trained HP damage is damage the fighter, barbarian, whatever is trained to handle. This is the overwhelming majority of damage,...from weapons, magic, etc etc... but then there's untrained damage such as a critical hit or falling from X number of feat. Untrained HP is based on your con bonus x level. A level 4 barbarian with +3 to con score would have 12 of these points.</p><p></p><p>Here's how it works in game. If your hero takes untrained HP damage sufficient to push him to -1 then he's effectively at -1 as applies normally and drops.</p><p></p><p>Untrained HP is for things such as sneak attacks, critical hits, falling damage, environmental damage (like how the hell are you going to walk out of molten lava with zero protection?), and so forth. Standard combat damage is trained.</p><p></p><p>You may wish to adjust the damage values of things such as the sneak attack to keep it in line with the realities of the con score.</p></blockquote><p></p>
[QUOTE="Visigani, post: 5754484, member: 6676235"] There's a relatively easy fix for this (the whole HP thing). Trained and Untrained HP damage. Trained HP damage is damage the fighter, barbarian, whatever is trained to handle. This is the overwhelming majority of damage,...from weapons, magic, etc etc... but then there's untrained damage such as a critical hit or falling from X number of feat. Untrained HP is based on your con bonus x level. A level 4 barbarian with +3 to con score would have 12 of these points. Here's how it works in game. If your hero takes untrained HP damage sufficient to push him to -1 then he's effectively at -1 as applies normally and drops. Untrained HP is for things such as sneak attacks, critical hits, falling damage, environmental damage (like how the hell are you going to walk out of molten lava with zero protection?), and so forth. Standard combat damage is trained. You may wish to adjust the damage values of things such as the sneak attack to keep it in line with the realities of the con score. [/QUOTE]
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