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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
3.5 Seen a tank like this before?
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<blockquote data-quote="Turtlebuster" data-source="post: 5959834" data-attributes="member: 6696221"><p>I love some fresh opinions, thanks all.</p><p> </p><p>Despite higher than suggested CRs, this PC can still execute 25 damage strikes on the low end and somewhere near 50 with the right devoted spirit manuevers. Nothing to brag about but it's hard to say it doesn't contribute.</p><p>@<u><a href="http://www.enworld.org/forum/member.php?u=97602" target="_blank">Sekhmet</a></u> : You bring up a good point and I can't reasonably say you're wrong, but I can reasonably say you aren't going to be right all of the time there. Intelligence shouldn't be the only factor to consider determining an npc's actions. After all, with enough intelligence, an experienced warrior type might begin to recognize that this Tank is actually making it harder to kill the things that are a more serious threat. A low intelligence warrior type might not realize what's happening and might simply hack the first armed opponent he meets. If communication happens between the 2, one or both might even rush and grapple the Buuff Tank and create all kinds of interesting options for everyone. But on average, bonuses from spells and SU effects aren't going to give a warrior type much helpful indication as to who it's coming from or what to do to avoid it - and it will largely be affecting everyone. Also, while this build has a speed of 10ft/rd, there are just too many ways of improving that. Between White Raven charge related manuevers, inexpensive magic items, and at least 2 1st-2nd level cleric spells right of the top of my head, mobility CAN be addressed as needed, and an experienced group of mercenaries should have some way of ascertaining when they can leave the cover for the tank's shield and when they should return to it.</p><p>@<u><a href="http://www.enworld.org/forum/member.php?u=98256" target="_blank">kitcik</a></u> : We've only met the one dragon, although there is an obvious snake-noid theme here so I doubt it's the first. The casters have all been pretty annoying but it's defintiely been the brutes that have kept us sweating nervously. And again, saves for THIS build will be incredible; the warblade almost always has his diamond mind counters when he needs them, and a significant amount of the time the warlock and ninja/rogue are invisible, which at the very least aids against targeted spells from a distance.</p><p>@<u><a href="http://www.enworld.org/forum/member.php?u=89537" target="_blank">Jacob Marley</a></u> : a good observation, man. Again, I want to clear that this DM is pretty cuthroat and as good a tactician as a hardass DM should be (who isn't blatantly wanting to kill every pc with bigger dick). But as a habit, I think my whole "greater group" of dnd buds make efforts to not use more information than is obviously available to the respective pc/npc. Sometimes I feel that to eer on the side of caution I have played "less smart" than I could have, but to be realistic, it is impossible to completely forget that you know something the pc doesn't so It probably balances out.</p><p> </p><p> </p><p>Oh, and while clerics have a lot of options, I didn't want to play a straight class cleric for the sole reason that the last (unrelated) pc I rolled was straight cleric. I liked him, and one of my favorite pcs was a straight cleric. That might seem inconsequential, but as different as clerics can be from each other, I'm giving the straight cleric a rest. This cleric will have 3rd level spells to apply some buffs with, but in terms of our most needed statistic - hp/ac, I haven't found a better way to do it. I think there was some ceremony feat in one of the dragon related books that seemed ok but I also remember not likeing it for some reason.</p><p></p><p>EDIT: [MENTION=40098]WarlockLord[/MENTION]: hahah, you are probably right. I normally avoid martial adepts like the plague so I can't say I'd follow the class suggestions, but all the same I know we might all be better off for it. Unfortunately I would feel like I failed somewhere in there if I wasn't able to find a build that can carry this group. It's just me being narcissistic.</p></blockquote><p></p>
[QUOTE="Turtlebuster, post: 5959834, member: 6696221"] I love some fresh opinions, thanks all. Despite higher than suggested CRs, this PC can still execute 25 damage strikes on the low end and somewhere near 50 with the right devoted spirit manuevers. Nothing to brag about but it's hard to say it doesn't contribute. @[U][URL="http://www.enworld.org/forum/member.php?u=97602"]Sekhmet[/URL][/U] : You bring up a good point and I can't reasonably say you're wrong, but I can reasonably say you aren't going to be right all of the time there. Intelligence shouldn't be the only factor to consider determining an npc's actions. After all, with enough intelligence, an experienced warrior type might begin to recognize that this Tank is actually making it harder to kill the things that are a more serious threat. A low intelligence warrior type might not realize what's happening and might simply hack the first armed opponent he meets. If communication happens between the 2, one or both might even rush and grapple the Buuff Tank and create all kinds of interesting options for everyone. But on average, bonuses from spells and SU effects aren't going to give a warrior type much helpful indication as to who it's coming from or what to do to avoid it - and it will largely be affecting everyone. Also, while this build has a speed of 10ft/rd, there are just too many ways of improving that. Between White Raven charge related manuevers, inexpensive magic items, and at least 2 1st-2nd level cleric spells right of the top of my head, mobility CAN be addressed as needed, and an experienced group of mercenaries should have some way of ascertaining when they can leave the cover for the tank's shield and when they should return to it. @[U][URL="http://www.enworld.org/forum/member.php?u=98256"]kitcik[/URL][/U] : We've only met the one dragon, although there is an obvious snake-noid theme here so I doubt it's the first. The casters have all been pretty annoying but it's defintiely been the brutes that have kept us sweating nervously. And again, saves for THIS build will be incredible; the warblade almost always has his diamond mind counters when he needs them, and a significant amount of the time the warlock and ninja/rogue are invisible, which at the very least aids against targeted spells from a distance. @[U][URL="http://www.enworld.org/forum/member.php?u=89537"]Jacob Marley[/URL][/U] : a good observation, man. Again, I want to clear that this DM is pretty cuthroat and as good a tactician as a hardass DM should be (who isn't blatantly wanting to kill every pc with bigger dick). But as a habit, I think my whole "greater group" of dnd buds make efforts to not use more information than is obviously available to the respective pc/npc. Sometimes I feel that to eer on the side of caution I have played "less smart" than I could have, but to be realistic, it is impossible to completely forget that you know something the pc doesn't so It probably balances out. Oh, and while clerics have a lot of options, I didn't want to play a straight class cleric for the sole reason that the last (unrelated) pc I rolled was straight cleric. I liked him, and one of my favorite pcs was a straight cleric. That might seem inconsequential, but as different as clerics can be from each other, I'm giving the straight cleric a rest. This cleric will have 3rd level spells to apply some buffs with, but in terms of our most needed statistic - hp/ac, I haven't found a better way to do it. I think there was some ceremony feat in one of the dragon related books that seemed ok but I also remember not likeing it for some reason. EDIT: [MENTION=40098]WarlockLord[/MENTION]: hahah, you are probably right. I normally avoid martial adepts like the plague so I can't say I'd follow the class suggestions, but all the same I know we might all be better off for it. Unfortunately I would feel like I failed somewhere in there if I wasn't able to find a build that can carry this group. It's just me being narcissistic. [/QUOTE]
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