Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
3.5 Spell changes in Dragon
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Artimoff" data-source="post: 847472" data-attributes="member: 11392"><p>This is only my second post on this board and already I'm complaining. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p>The changes I have read about in Dragon #307 have kinda ticked me off with the 3.5 designers. Why change any of the "3H's and the big P". Facing those spells are the price of adventuring with the big boys. It's why fighting highlevel evil clerics suck, doing all you can so they don't hit you. It's not suposed to be a walk in the park. It also makes <em>your</em> cleric have to fight to combat their harm</p><p></p><p>The changes to Hold spells stinks too. A save every round makes the spell mostly useless IMO. Hold Person is one of the main reasons to always have a Dispel Magic spell on hand. </p><p></p><p>Polymorph changes are ok, but I wonder why they didn't turn alter self into alter so it could alter other party members.</p><p></p><p>Haste? Well I always thought you should be able to cast an extra spell. It's logic over game balance. It's like when DC comics said that the Flash doesn't just run superfast, he <em>moves</em> superfast. Hands, fingers and tounge, not just feet.</p><p></p><p></p><p>Every version of D&D has been better than the last. I think 3.5 will reverse that trend when it comes to revising the spells. Thank goodness my DM is only going to be using D&D 3.25. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Artimoff, post: 847472, member: 11392"] This is only my second post on this board and already I'm complaining. :) The changes I have read about in Dragon #307 have kinda ticked me off with the 3.5 designers. Why change any of the "3H's and the big P". Facing those spells are the price of adventuring with the big boys. It's why fighting highlevel evil clerics suck, doing all you can so they don't hit you. It's not suposed to be a walk in the park. It also makes [I]your[/I] cleric have to fight to combat their harm The changes to Hold spells stinks too. A save every round makes the spell mostly useless IMO. Hold Person is one of the main reasons to always have a Dispel Magic spell on hand. Polymorph changes are ok, but I wonder why they didn't turn alter self into alter so it could alter other party members. Haste? Well I always thought you should be able to cast an extra spell. It's logic over game balance. It's like when DC comics said that the Flash doesn't just run superfast, he [I]moves[/I] superfast. Hands, fingers and tounge, not just feet. Every version of D&D has been better than the last. I think 3.5 will reverse that trend when it comes to revising the spells. Thank goodness my DM is only going to be using D&D 3.25. :) [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
3.5 Spell changes in Dragon
Top