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3.5 Spell changes in Dragon
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<blockquote data-quote="WizarDru" data-source="post: 851426" data-attributes="member: 151"><p>Heh. Personally, I've always seen house-rules as either band-aids or style preference with a little bit of hubris thrown in. I don't like using them much, because to me, they're either an indulgence of the DM, or they are there to shore up a system that isn't working too well. If I <em>have</em> to use a lot of house rules to make the game playable, I consider that a fault of the system. If I <em>choose</em> to use house rules to make the system behave differently for a particular reason, that's another issue entirely.</p><p></p><p>When 1e failed to fulfill our needs back in the day, house-rules filled the gap, but they became as bad as the original problem, and so we left D&D entirely.</p></blockquote><p></p>
[QUOTE="WizarDru, post: 851426, member: 151"] Heh. Personally, I've always seen house-rules as either band-aids or style preference with a little bit of hubris thrown in. I don't like using them much, because to me, they're either an indulgence of the DM, or they are there to shore up a system that isn't working too well. If I [i]have[/i] to use a lot of house rules to make the game playable, I consider that a fault of the system. If I [i]choose[/i] to use house rules to make the system behave differently for a particular reason, that's another issue entirely. When 1e failed to fulfill our needs back in the day, house-rules filled the gap, but they became as bad as the original problem, and so we left D&D entirely. [/QUOTE]
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