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3.5 Spell changes in Dragon
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<blockquote data-quote="Apok" data-source="post: 851434" data-attributes="member: 1969"><p>No, HP bloat doesn't affect Hold Person, which is why it is so powerful for a 2nd level spell. If the guy fails his save, he's toast because you are going to lay the smackdown on him while he's helpless. The revised Hold Person can still get you at least one round worth of damage on a helpless opponent, which is still a great advantage.</p><p></p><p>Feeblemind is not an 'instakill' spell because the target is still capable of defending himself and his allies or at the very least able to run. It will put a spellcaster out of the fight, which for a 5th level spell is fine. It does not, however, mean instant death because running is still an option and lets not forget about contingencies and the like. </p><p></p><p></p><p></p><p>Unlikely, because Feeblemind is fine. It's a 5th level spell that negates a single spellcaster who fails his save, but still leaves him with certain options (usually escape, but hey). WotC isn't just listening to complaints and changing things to please the whiners, they are actually looking at years worth of actual play and fixing certain imbalances. </p><p></p><p>Do keep in mind that you aren't going to be forced to convert to 3.5e, you can still play the original 3e like some people choose to keep playing 1e. It's all about taste.</p></blockquote><p></p>
[QUOTE="Apok, post: 851434, member: 1969"] No, HP bloat doesn't affect Hold Person, which is why it is so powerful for a 2nd level spell. If the guy fails his save, he's toast because you are going to lay the smackdown on him while he's helpless. The revised Hold Person can still get you at least one round worth of damage on a helpless opponent, which is still a great advantage. Feeblemind is not an 'instakill' spell because the target is still capable of defending himself and his allies or at the very least able to run. It will put a spellcaster out of the fight, which for a 5th level spell is fine. It does not, however, mean instant death because running is still an option and lets not forget about contingencies and the like. Unlikely, because Feeblemind is fine. It's a 5th level spell that negates a single spellcaster who fails his save, but still leaves him with certain options (usually escape, but hey). WotC isn't just listening to complaints and changing things to please the whiners, they are actually looking at years worth of actual play and fixing certain imbalances. Do keep in mind that you aren't going to be forced to convert to 3.5e, you can still play the original 3e like some people choose to keep playing 1e. It's all about taste. [/QUOTE]
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