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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
3.5 Spells - Far Weaker?
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<blockquote data-quote="XCorvis" data-source="post: 2721386" data-attributes="member: 1265"><p>I think you're overreacting. As a DM, I agree with the vast majority of the spell changes. They make the game faster, easier and more consistant. Gameplay is improved. As a player, I miss them a little bit, but it's no big deal because things are faster, easier and consistant.</p><p></p><p>Some spells you consider nerfed were changed because of the addition of other spells. Overland flight was the reason Fly was changed. Fly is a combat spell, overland flight is a transportation spell.</p><p></p><p>A few were nerfed because they make other things, like skills, useless. Who needs Hide when you have invisibility? Well, invisibility works for a bit, but now you need Hide too.</p><p></p><p>There were a few spells that were flat out improved with 3.5. Confusion affects multiple targets now. Polymorph is better because you don't spend half an hour trying to figure out exactly how it works. I'm sure there are a few more.</p><p></p><p>Eyebite is Evil because it's the Evil Eye.</p><p></p><p>Also, it's spelled NERF. As in Nerf foam darts, that bounce off things instead of hurting them.</p></blockquote><p></p>
[QUOTE="XCorvis, post: 2721386, member: 1265"] I think you're overreacting. As a DM, I agree with the vast majority of the spell changes. They make the game faster, easier and more consistant. Gameplay is improved. As a player, I miss them a little bit, but it's no big deal because things are faster, easier and consistant. Some spells you consider nerfed were changed because of the addition of other spells. Overland flight was the reason Fly was changed. Fly is a combat spell, overland flight is a transportation spell. A few were nerfed because they make other things, like skills, useless. Who needs Hide when you have invisibility? Well, invisibility works for a bit, but now you need Hide too. There were a few spells that were flat out improved with 3.5. Confusion affects multiple targets now. Polymorph is better because you don't spend half an hour trying to figure out exactly how it works. I'm sure there are a few more. Eyebite is Evil because it's the Evil Eye. Also, it's spelled NERF. As in Nerf foam darts, that bounce off things instead of hurting them. [/QUOTE]
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3.5 Spells - Far Weaker?
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