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D&D Older Editions, OSR, & D&D Variants
[3.5] Stacking the same Meta-magic feat
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<blockquote data-quote="Mephistopheles" data-source="post: 1205093" data-attributes="member: 4460"><p><em>Widen spell</em> increases the radius by 50% of the base radius with each application and not 100%. I made that mistake myself last week when looking at the 3.5 version of <em>widen spell</em> and seeing a 100% there without noticing that it now modifies total area and not radius. The effect on the rate of increase of the spell area that you're describing is still there but it takes a good deal longer to ramp up and so isn't really a balance issue considering the cost of applying it to spells.</p><p></p><p>A <em>double widened fireball</em> would have a 40 ft radius. It would take four applications to get a <em>fireball</em> with a 60 ft radius. By that point you're looking at a 15th level spell. If you have 15th level spell slots your enemies are probably not going to be too worried about a 10d6 <em>fireball</em> with a pretty ordinary save DC even if it does have a 60 ft radius.</p><p></p><p></p><p></p><p>I think Improved Metamagic is not difficult to fix with a minor house rule if your group allows multiple applications of metamagics.</p><p></p><p>Incantatrix aside I don't think multiple applications of metamagic feats are a problem. I allow multiple applications of metamagics in my game. We haven't hit any balance issues and the players enjoy it so I can't find any reason to axe it. If there are balance issues we can deal with them as we come across them.</p></blockquote><p></p>
[QUOTE="Mephistopheles, post: 1205093, member: 4460"] [I]Widen spell[/I] increases the radius by 50% of the base radius with each application and not 100%. I made that mistake myself last week when looking at the 3.5 version of [I]widen spell[/I] and seeing a 100% there without noticing that it now modifies total area and not radius. The effect on the rate of increase of the spell area that you're describing is still there but it takes a good deal longer to ramp up and so isn't really a balance issue considering the cost of applying it to spells. A [I]double widened fireball[/I] would have a 40 ft radius. It would take four applications to get a [I]fireball[/I] with a 60 ft radius. By that point you're looking at a 15th level spell. If you have 15th level spell slots your enemies are probably not going to be too worried about a 10d6 [I]fireball[/I] with a pretty ordinary save DC even if it does have a 60 ft radius. I think Improved Metamagic is not difficult to fix with a minor house rule if your group allows multiple applications of metamagics. Incantatrix aside I don't think multiple applications of metamagic feats are a problem. I allow multiple applications of metamagics in my game. We haven't hit any balance issues and the players enjoy it so I can't find any reason to axe it. If there are balance issues we can deal with them as we come across them. [/QUOTE]
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[3.5] Stacking the same Meta-magic feat
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