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3.5 steal enchantment spell...how would it work?
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<blockquote data-quote="Gundark" data-source="post: 2855037" data-attributes="member: 6148"><p>In the most recent save my game article over at WotC it was suggested a 3.5 update of a 2nd ed. spell called steal enchantment. </p><p></p><p>From the WotC site- </p><p></p><p>Quote - "Finally, you could develop a new spell. The 2nd Edition Tome of Magic contained the curiously named steal enchantment spell which was designed to do just this -- to take the enchantment from one item and put it in another. It had some goofy mechanics for dealing with it, but if you don't want to house-rule polymorph any object, then bring in a new spell for this specific application. It's certainly the kind of magical service that would be in high demand by wealthy PCs, so doesn't it make sense that some enterprising wizard would figure out how to do it?" - end Quote</p><p></p><p></p><p>I'm thinking 6th level sor/wiz spell. I think that the casting time needs to take a while, maybe as long as identify. The item must either be unowned or the item's owner must be willing. The spell shouldn't be able to work on intelligent items. I'm not sure whether to include a reduced xp cost. </p><p></p><p>What do the great minds at Enworld think?</p></blockquote><p></p>
[QUOTE="Gundark, post: 2855037, member: 6148"] In the most recent save my game article over at WotC it was suggested a 3.5 update of a 2nd ed. spell called steal enchantment. From the WotC site- Quote - "Finally, you could develop a new spell. The 2nd Edition Tome of Magic contained the curiously named steal enchantment spell which was designed to do just this -- to take the enchantment from one item and put it in another. It had some goofy mechanics for dealing with it, but if you don't want to house-rule polymorph any object, then bring in a new spell for this specific application. It's certainly the kind of magical service that would be in high demand by wealthy PCs, so doesn't it make sense that some enterprising wizard would figure out how to do it?" - end Quote I'm thinking 6th level sor/wiz spell. I think that the casting time needs to take a while, maybe as long as identify. The item must either be unowned or the item's owner must be willing. The spell shouldn't be able to work on intelligent items. I'm not sure whether to include a reduced xp cost. What do the great minds at Enworld think? [/QUOTE]
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3.5 steal enchantment spell...how would it work?
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