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3.5 Tempest? (preparing an assassin's guild to defend itself)
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<blockquote data-quote="Twinswords" data-source="post: 2694269" data-attributes="member: 199"><p>As an assassin`s guild i would live in a neighbourhood and make them either fear or friendly to the guild. (friendly is better) This can be done with money and some students assigned to help keep the peace and so on. This will serve as an early warning system and to make it impossible to use methodes of mass destruction without killing innocents.</p><p></p><p>Also i would invest heavily in spells that block entry. Like Forbidance and hallow with alarm spells, ghylps and false vision etc. I would also do defense in depth. First a couple of traprooms to delay and damage an opponent. </p><p>I would also use a lot of secret doors and spy holes to get behind the party and cut off any retreat. </p><p></p><p>Remember that these guys are security experts and know most tricks.</p><p></p><p>And last have escape routes and back up plans.</p></blockquote><p></p>
[QUOTE="Twinswords, post: 2694269, member: 199"] As an assassin`s guild i would live in a neighbourhood and make them either fear or friendly to the guild. (friendly is better) This can be done with money and some students assigned to help keep the peace and so on. This will serve as an early warning system and to make it impossible to use methodes of mass destruction without killing innocents. Also i would invest heavily in spells that block entry. Like Forbidance and hallow with alarm spells, ghylps and false vision etc. I would also do defense in depth. First a couple of traprooms to delay and damage an opponent. I would also use a lot of secret doors and spy holes to get behind the party and cut off any retreat. Remember that these guys are security experts and know most tricks. And last have escape routes and back up plans. [/QUOTE]
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3.5 Tempest? (preparing an assassin's guild to defend itself)
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