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[3.5] The Demon Pub
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<blockquote data-quote="Monsterknuffel" data-source="post: 4386296" data-attributes="member: 73728"><p>Hi <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p> </p><p>I created this place because it fits into my campaign. I just have some questions and maybe some work of fleshing it out.</p><p>The Pcs in my campaign are about level 8-10 </p><p> </p><p> </p><p>It is an extradimensional room, because it´s unnatural large.</p><p><u>The Stone Door</u></p><p>It begins with a stone door on wich appears the face of a fiendish lion (very detailed but made of stone). The Lion tells the PCs that this is some sort of "Demon Pub" and everybody who is not a demon, has to pay the blood toll. (The Lion is a permanent version of the Statue Spell) Every Non-Demon has to pay 1 liter of blood ( ~ a quarter gallon, don´t know the exact conversion. A human has 6 Liters of blood in his body.)</p><p><span style="color: red">Question: The blood loss is constitution damage. 1 liter of blood is quite much so i thought of 4-6 constitution damage. What´s your oppinion ?</span></p><p> </p><p><span style="color: white"><u>The Blood Toll Chamber</u></span></p><p><span style="color: white">The door opens and closes right behind the first PC entering. This room is circular with a radius of 10 feet.</span><span style="color: green"> Now i need to flesh out this room</span></p><p><span style="color: #008000">In this room the PCs have to pay the blood toll. but how should it look like ? Ideas appreciated ^^ I thought of a hovering sacrifice dagger where the players have to cut themselfs. The blood that drips down their body is collected in a channel that runs along the floor and through the other door. That door is the entrance to the Pub. The damage of cutting themselfs is already implemented in the constitution damage. or would you separate that too ? Damage + con damage ?</span></p><p> </p><p>After the blood toll is paid a second door opens which leads to the bar.</p><p>When the PC goes through that door, the second pc may enter the blood toll room.</p><p> </p><p><u>The Pub</u> <span style="color: darkgreen">(I need a name for the pub. feel free to make suggestions^^)</span></p><p>The Pub is 70x70 feet and 30 feet high.</p><p>The walls and the floor are made of stone. The ceiling and the floor are blotched with 1 inch wide holes. You can´t see something if you look in one of the holes.</p><p>On the bottom left side is the bar. In the room are tables and seats, made of grey stone, for medium sized and even large or some huge creatures.</p><p>Behin the bar is an illusionary stone wall, that leads to the pantry where the wines and foods are stored. The most weired feature in this Pub is the gagged and chained Astral Deva on a 5 feet high 5 feet radius platform.</p><p>The Deva is badly injured and a big two handed sword sticks in her chest, that goes in and out her body. the platform has no floor holes but ceiling holes where raindrops are falling on the angel.</p><p> </p><p>Around the platform are 3 narrow channels carved in the floor. All with a 5 foot difference between them.</p><p>(The Angel is the anchor point. 5foot radius platform in the middle -> 5 foot space, -> 1st circular channel, 10 feet radius. -> 5 foot space, 2nd circular channel 15 feet radius, .> 5 foot space, 3rd circular channel 20 feet radius. I hope you know what i mean^^</p><p>In the bar are creatures at the moment. A Babau (the baarkeeper) and a travel group of 2 Bar Igura and their 10 slaves of Mane (All BoVD Monsters) They don´t like the presence of the Pcs, but stick to the rules and won´t attack them. (except the Pcs start first or start to offend them)</p><p> </p><p>The pantry: You can fill it with stuff you like ^^</p><p> </p><p>I am going to make another post now. with attitude of the npcs and the mechanics surrounding the angel. so don´t post yet please ^^</p></blockquote><p></p>
[QUOTE="Monsterknuffel, post: 4386296, member: 73728"] Hi :D I created this place because it fits into my campaign. I just have some questions and maybe some work of fleshing it out. The Pcs in my campaign are about level 8-10 It is an extradimensional room, because it´s unnatural large. [U]The Stone Door[/U] It begins with a stone door on wich appears the face of a fiendish lion (very detailed but made of stone). The Lion tells the PCs that this is some sort of "Demon Pub" and everybody who is not a demon, has to pay the blood toll. (The Lion is a permanent version of the Statue Spell) Every Non-Demon has to pay 1 liter of blood ( ~ a quarter gallon, don´t know the exact conversion. A human has 6 Liters of blood in his body.) [COLOR=red]Question: The blood loss is constitution damage. 1 liter of blood is quite much so i thought of 4-6 constitution damage. What´s your oppinion ?[/COLOR] [COLOR=#ff0000][/COLOR] [COLOR=white][U]The Blood Toll Chamber[/U][/COLOR] [COLOR=white]The door opens and closes right behind the first PC entering. This room is circular with a radius of 10 feet.[/COLOR][COLOR=green] Now i need to flesh out this room[/COLOR] [COLOR=#008000]In this room the PCs have to pay the blood toll. but how should it look like ? Ideas appreciated ^^ I thought of a hovering sacrifice dagger where the players have to cut themselfs. The blood that drips down their body is collected in a channel that runs along the floor and through the other door. That door is the entrance to the Pub. The damage of cutting themselfs is already implemented in the constitution damage. or would you separate that too ? Damage + con damage ?[/COLOR] [COLOR=white][/COLOR] After the blood toll is paid a second door opens which leads to the bar. When the PC goes through that door, the second pc may enter the blood toll room. [U]The Pub[/U] [COLOR=darkgreen](I need a name for the pub. feel free to make suggestions^^)[/COLOR] The Pub is 70x70 feet and 30 feet high. The walls and the floor are made of stone. The ceiling and the floor are blotched with 1 inch wide holes. You can´t see something if you look in one of the holes. On the bottom left side is the bar. In the room are tables and seats, made of grey stone, for medium sized and even large or some huge creatures. Behin the bar is an illusionary stone wall, that leads to the pantry where the wines and foods are stored. The most weired feature in this Pub is the gagged and chained Astral Deva on a 5 feet high 5 feet radius platform. The Deva is badly injured and a big two handed sword sticks in her chest, that goes in and out her body. the platform has no floor holes but ceiling holes where raindrops are falling on the angel. Around the platform are 3 narrow channels carved in the floor. All with a 5 foot difference between them. (The Angel is the anchor point. 5foot radius platform in the middle -> 5 foot space, -> 1st circular channel, 10 feet radius. -> 5 foot space, 2nd circular channel 15 feet radius, .> 5 foot space, 3rd circular channel 20 feet radius. I hope you know what i mean^^ In the bar are creatures at the moment. A Babau (the baarkeeper) and a travel group of 2 Bar Igura and their 10 slaves of Mane (All BoVD Monsters) They don´t like the presence of the Pcs, but stick to the rules and won´t attack them. (except the Pcs start first or start to offend them) The pantry: You can fill it with stuff you like ^^ I am going to make another post now. with attitude of the npcs and the mechanics surrounding the angel. so don´t post yet please ^^ [/QUOTE]
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