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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
[3.5]TWF vs. shield fighter
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<blockquote data-quote="Spyritwind" data-source="post: 1020480" data-attributes="member: 1912"><p>It's been a very long time since I've crunched all the numbers, but as a whole the shield fighter is better than the two weapon fighter in most situations. </p><p></p><p>The trouble with TWF is that most of the time it makes you a worse fighter than if you had just fought with either a two handed weapon or a single weapon and a shield (and you didn't even have to waste feats on the the other options either), but under certain circumstances it comes useful or even nasty.</p><p></p><p>A few dice of sneak attack can make one extra attack really nasty. If you have two powerful magic weapons it might be worth it. If you are so uber that you can actualy use TWF and the power attack feat and still hit some thing the multiplicity of power attack applying to all of your attacks can be nice. </p><p></p><p>The reasons above seem to be the best reasons to TWF unless it's just style or role playing issue.</p><p></p><p>Most campaigns or characters don't last long so unless your campaing starts with high level characters, most people's DnD experience is with low to low/mid or mid levels characters which lends itself to the shield fighter being the best option over all, or most of the time.</p><p></p><p>To wield an extra weapon you lose +2 to hit at the very least and usualy at least +2 to AC (large shield) which is an over all spread of 4 that you are deficient vs your oponent for the extra attack. Now imagine the shield you have is a +1, or +2 shield? What if you are trying to be uber and wield two medium weapons at -4 to hit? It doesn't take long for you to be at -4 to hit and -4 to AC.</p><p></p><p>If you are strong enough to overcome these penalties vs your opponent for what is usualy one or maybe two extra attacks per round then you are strong enough to take them down any way, it just may take you longer with a single weapon.</p><p></p><p>Basically I'm not sure the shield user needs any buffing. At lower levels it's the best option and at higher levels TWF can actualy work. Playing NWN gives one a very acurate perspective on the issue. In PVP TWF's can have a hard time hitting their opponent some times. At uber levels having a +5 large, or tower shield adds a lot to AC while your opponent has at least a -2 to hit you already. That gives you an effective +9 AC, or more than your opponent. If they can still hit you then you would lose any way no matter what.</p></blockquote><p></p>
[QUOTE="Spyritwind, post: 1020480, member: 1912"] It's been a very long time since I've crunched all the numbers, but as a whole the shield fighter is better than the two weapon fighter in most situations. The trouble with TWF is that most of the time it makes you a worse fighter than if you had just fought with either a two handed weapon or a single weapon and a shield (and you didn't even have to waste feats on the the other options either), but under certain circumstances it comes useful or even nasty. A few dice of sneak attack can make one extra attack really nasty. If you have two powerful magic weapons it might be worth it. If you are so uber that you can actualy use TWF and the power attack feat and still hit some thing the multiplicity of power attack applying to all of your attacks can be nice. The reasons above seem to be the best reasons to TWF unless it's just style or role playing issue. Most campaigns or characters don't last long so unless your campaing starts with high level characters, most people's DnD experience is with low to low/mid or mid levels characters which lends itself to the shield fighter being the best option over all, or most of the time. To wield an extra weapon you lose +2 to hit at the very least and usualy at least +2 to AC (large shield) which is an over all spread of 4 that you are deficient vs your oponent for the extra attack. Now imagine the shield you have is a +1, or +2 shield? What if you are trying to be uber and wield two medium weapons at -4 to hit? It doesn't take long for you to be at -4 to hit and -4 to AC. If you are strong enough to overcome these penalties vs your opponent for what is usualy one or maybe two extra attacks per round then you are strong enough to take them down any way, it just may take you longer with a single weapon. Basically I'm not sure the shield user needs any buffing. At lower levels it's the best option and at higher levels TWF can actualy work. Playing NWN gives one a very acurate perspective on the issue. In PVP TWF's can have a hard time hitting their opponent some times. At uber levels having a +5 large, or tower shield adds a lot to AC while your opponent has at least a -2 to hit you already. That gives you an effective +9 AC, or more than your opponent. If they can still hit you then you would lose any way no matter what. [/QUOTE]
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[3.5]TWF vs. shield fighter
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