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3.5 Update to Spellfire...
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<blockquote data-quote="Falling Icicle" data-source="post: 1461847" data-attributes="member: 17077"><p>Please. Lets compare a Spellfire and a Wizard or Sorcerer shall we? You think the ability to do (CON) d6 damage to a single creature is THAT impressive that you would inflict a LA on one? Look at the 2nd level Scorching Ray spell for crying out loud! Look at Fireball! Look at Meteor Swarm! Look at the Simbul's Synostodweomer if you want to talk about how "amazing" the healing ability of a Spellfire is! Look at the fly spell! Look at the Absorption and Spell reflection spells. Hell, look at Magic Missile for that matter!</p><p></p><p>Look long and hard, my friend. And then honestly tell me you would inflict an obscene LA on a Spellfire Channeler. If you would, well then there is no use in even discussing this further with you.</p><p></p><p>I've played a Spellfire Channeler before. And believe me, I spent the entire time overshadowed by every other Spellcaster, Rogue, Fighter, etc in the group. Wow. I can inflict 18d6 damage on ONE creature. Wow I can heal a few d4 damage. Wow I can fly for a few minutes. Wow, I can do about the equivalent of Flame Aura on myself. Oh wait, it costs me 10!!! Spellfire Energy levels per round to do that...</p><p></p><p>Too bad I have to go around begging the other spellcasters to use up their spells on me just so I can do that! Oh, and not to mention being hunted by the Cult of the Dragon, Red WIzards, and just about everyone else who wants to recruit, study, and/or experiment on me! All that for a small number of abilities that, while useful, are pathetic compared to the arsenal of powerful abilities I could have had as a Spellcaster.</p><p></p><p>The only time the Spellfire feat is unbalanced is at low levels. The ability to do 18d6 damage at level one is insane. The ability to do 18d6 damage at level 20 won't impress anyone.</p></blockquote><p></p>
[QUOTE="Falling Icicle, post: 1461847, member: 17077"] Please. Lets compare a Spellfire and a Wizard or Sorcerer shall we? You think the ability to do (CON) d6 damage to a single creature is THAT impressive that you would inflict a LA on one? Look at the 2nd level Scorching Ray spell for crying out loud! Look at Fireball! Look at Meteor Swarm! Look at the Simbul's Synostodweomer if you want to talk about how "amazing" the healing ability of a Spellfire is! Look at the fly spell! Look at the Absorption and Spell reflection spells. Hell, look at Magic Missile for that matter! Look long and hard, my friend. And then honestly tell me you would inflict an obscene LA on a Spellfire Channeler. If you would, well then there is no use in even discussing this further with you. I've played a Spellfire Channeler before. And believe me, I spent the entire time overshadowed by every other Spellcaster, Rogue, Fighter, etc in the group. Wow. I can inflict 18d6 damage on ONE creature. Wow I can heal a few d4 damage. Wow I can fly for a few minutes. Wow, I can do about the equivalent of Flame Aura on myself. Oh wait, it costs me 10!!! Spellfire Energy levels per round to do that... Too bad I have to go around begging the other spellcasters to use up their spells on me just so I can do that! Oh, and not to mention being hunted by the Cult of the Dragon, Red WIzards, and just about everyone else who wants to recruit, study, and/or experiment on me! All that for a small number of abilities that, while useful, are pathetic compared to the arsenal of powerful abilities I could have had as a Spellcaster. The only time the Spellfire feat is unbalanced is at low levels. The ability to do 18d6 damage at level one is insane. The ability to do 18d6 damage at level 20 won't impress anyone. [/QUOTE]
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