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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
[3.5] What's a good wizard feat for level 6?
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<blockquote data-quote="aboyd" data-source="post: 5563358" data-attributes="member: 44797"><p>OK, sure. I'll start with the Summon Monster sheets that I've made for myself. These stat blocks have Augmented Summoning worked into them, so they are not the normal stat blocks you'd get from the SRD. I adjusted not only the attacks & hit points (due to the extra str & con) but all the small details, such as carrying capacity, check DCs (such as the break DC for spider webs), skills, etc.</p><p></p><p>Here is how my sheets work. I first list my "go to" monster in full, which is the main creature I use for combat. Next, I have an abbreviated list of a few other monsters that I typically use for interesting effects, such as using the earth elemental to glide through the stones of a dungeon, scouting ahead.</p><p></p><p>Attached are my sheets for 1st, 2nd, and 3rd level Summon Monster spells. I will come back to this thread later to post the 4th level Imbued/Augmented Summon Monster, in which I use the Dire Ape with Girralon's Blessing to give it 4 arms & a rend attack. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Thanks all!</p></blockquote><p></p>
[QUOTE="aboyd, post: 5563358, member: 44797"] OK, sure. I'll start with the Summon Monster sheets that I've made for myself. These stat blocks have Augmented Summoning worked into them, so they are not the normal stat blocks you'd get from the SRD. I adjusted not only the attacks & hit points (due to the extra str & con) but all the small details, such as carrying capacity, check DCs (such as the break DC for spider webs), skills, etc. Here is how my sheets work. I first list my "go to" monster in full, which is the main creature I use for combat. Next, I have an abbreviated list of a few other monsters that I typically use for interesting effects, such as using the earth elemental to glide through the stones of a dungeon, scouting ahead. Attached are my sheets for 1st, 2nd, and 3rd level Summon Monster spells. I will come back to this thread later to post the 4th level Imbued/Augmented Summon Monster, in which I use the Dire Ape with Girralon's Blessing to give it 4 arms & a rend attack. :) Thanks all! [/QUOTE]
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[3.5] What's a good wizard feat for level 6?
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