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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
[3.5] Why Enlarge PERSON?
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<blockquote data-quote="Lord Pendragon" data-source="post: 1018505" data-attributes="member: 707"><p>Interesting, but faulty, I think. CRPGs have had no problem altering D&D rules in the past when it didn't work for them. I doubt that they've been pressuring the WotC game designers to change the game for programmability, or even whether most game designers would know what's programmable or what's not.</p><p></p><p>Your <em>identify</em> example is flawed. CRPGs have never had a problem with the passage of time. They already do it, whenever the party wants to "Rest" and regain all their hp and spells. Screen goes black, comes back up, 8 hours have passed. Voila! The change to <em>identify</em> was for <em>players</em> who didn't like waiting until they got back to town to start using their loot. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>On the subject of the thread: An interesting note is that Aasimars and Tieflings are now unaffected by it.</p><p></p><p>Poor aasimar paladins. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f641.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":(" title="Frown :(" data-smilie="3"data-shortname=":(" /></p></blockquote><p></p>
[QUOTE="Lord Pendragon, post: 1018505, member: 707"] Interesting, but faulty, I think. CRPGs have had no problem altering D&D rules in the past when it didn't work for them. I doubt that they've been pressuring the WotC game designers to change the game for programmability, or even whether most game designers would know what's programmable or what's not. Your [i]identify[/i] example is flawed. CRPGs have never had a problem with the passage of time. They already do it, whenever the party wants to "Rest" and regain all their hp and spells. Screen goes black, comes back up, 8 hours have passed. Voila! The change to [i]identify[/i] was for [i]players[/i] who didn't like waiting until they got back to town to start using their loot. ;) On the subject of the thread: An interesting note is that Aasimars and Tieflings are now unaffected by it. Poor aasimar paladins. :( [/QUOTE]
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[3.5] Why Enlarge PERSON?
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