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3.5 Without Minis?
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<blockquote data-quote="Odhanan" data-source="post: 3487591" data-attributes="member: 12324"><p>I've been gaming for twenty years my friend, so I can safely say that I've played with all kinds of group sizes and encounter circumstances using all kinds of rulesets. The issues you're talking about are non-issues. </p><p></p><p>I need a visual reference? I pick up a piece of blank paper and draw a rough map of the area with Xs or initials marking the positions of the PCs and arrows to show movement. No counting squares, no counting distances like in a wargame... just rough approximation for reference really. The time it takes for me to do so is approximately between 10 to 30 seconds per map, and I will not use one every game session, much less more than one per session. </p><p></p><p>You can check out my blogs in my sig to find out I'm using a lot of miniatures in my 3.5 or AE/IH games. That's not because it's "necessary": it's mostly because it's a big part of the pleasure for the players and myself, much like playing with legos or dolls, and because we actually appreciate the tactical intricacies the rules set <em>may </em>provide to us. We do have entire sessions (including combats) without minis, however. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p></p><p>No, again. It can be done: see my example of verbal gameplay as well as the other examples provided by other posters on this thread. I mean, it's okay for you to say you find it hard or you don't like it, but saying "it can't be done without leaving this, that, that and that out of the equation" is wrong, since myself and others have already spoken about ways to do so.</p></blockquote><p></p>
[QUOTE="Odhanan, post: 3487591, member: 12324"] I've been gaming for twenty years my friend, so I can safely say that I've played with all kinds of group sizes and encounter circumstances using all kinds of rulesets. The issues you're talking about are non-issues. I need a visual reference? I pick up a piece of blank paper and draw a rough map of the area with Xs or initials marking the positions of the PCs and arrows to show movement. No counting squares, no counting distances like in a wargame... just rough approximation for reference really. The time it takes for me to do so is approximately between 10 to 30 seconds per map, and I will not use one every game session, much less more than one per session. You can check out my blogs in my sig to find out I'm using a lot of miniatures in my 3.5 or AE/IH games. That's not because it's "necessary": it's mostly because it's a big part of the pleasure for the players and myself, much like playing with legos or dolls, and because we actually appreciate the tactical intricacies the rules set [I]may [/I]provide to us. We do have entire sessions (including combats) without minis, however. :) No, again. It can be done: see my example of verbal gameplay as well as the other examples provided by other posters on this thread. I mean, it's okay for you to say you find it hard or you don't like it, but saying "it can't be done without leaving this, that, that and that out of the equation" is wrong, since myself and others have already spoken about ways to do so. [/QUOTE]
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