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[3.5] WotC theory on multi-class spellcasters
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<blockquote data-quote="Technik4" data-source="post: 965659" data-attributes="member: 7211"><p>Not even close when applied to spellcasters. Look at a Clr10/Dru10 or a Wiz10/Sor10. Heck even a Brd10/Sor10 is way behind the curve.</p><p></p><p>Someone could make the case that Wiz10/Clr10 = Wiz20 or Clr20 because of versatility, but I have never heard that a Sor10/Wiz10 or a Clr10/Dru10 stack up to the single-class brethren.</p><p></p><p>As far as "sub-optimal" choices, should there really be sub-optimal choices? Of course there should, if there weren't it implies every choice is optimal, which seems impossible.</p><p></p><p>Its sub-optimal for a tank fighter to take Weapon Finesse.</p><p></p><p>Its sub-optimal for a blaster mage to take Power Attack.</p><p></p><p>Should it be sub-optimal to multiclass in certain ways? That is the root of the problem with spellcasting multiclass rules in 3rd edition. In most respects, it <em>is</em> suboptimal, compared to someone of your level. If you think it is just a "bad" choice, that should never be a "good" choice, then perhaps you should stop reading this thread now. You don't want a change because even if it was balanced, you would still consider it "bad".</p><p></p><p>A clr/wiz is not powerful enough by having access to armors that interfere with his arcane spells, healing spells, and a larger hit die to compete against challenges for his level. In effect, his ECL should be lowered (if there is such a mechanic) to reflect his lack of power. When you start comparing characters with "overlapping class abilities" like a Sor/Wiz or Clr/Drd things look even more dire, as the supposed "flexibility" is all but absent.</p><p></p><p>Technik</p></blockquote><p></p>
[QUOTE="Technik4, post: 965659, member: 7211"] Not even close when applied to spellcasters. Look at a Clr10/Dru10 or a Wiz10/Sor10. Heck even a Brd10/Sor10 is way behind the curve. Someone could make the case that Wiz10/Clr10 = Wiz20 or Clr20 because of versatility, but I have never heard that a Sor10/Wiz10 or a Clr10/Dru10 stack up to the single-class brethren. As far as "sub-optimal" choices, should there really be sub-optimal choices? Of course there should, if there weren't it implies every choice is optimal, which seems impossible. Its sub-optimal for a tank fighter to take Weapon Finesse. Its sub-optimal for a blaster mage to take Power Attack. Should it be sub-optimal to multiclass in certain ways? That is the root of the problem with spellcasting multiclass rules in 3rd edition. In most respects, it [i]is[/i] suboptimal, compared to someone of your level. If you think it is just a "bad" choice, that should never be a "good" choice, then perhaps you should stop reading this thread now. You don't want a change because even if it was balanced, you would still consider it "bad". A clr/wiz is not powerful enough by having access to armors that interfere with his arcane spells, healing spells, and a larger hit die to compete against challenges for his level. In effect, his ECL should be lowered (if there is such a mechanic) to reflect his lack of power. When you start comparing characters with "overlapping class abilities" like a Sor/Wiz or Clr/Drd things look even more dire, as the supposed "flexibility" is all but absent. Technik [/QUOTE]
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