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[3.5] WotC theory on multi-class spellcasters
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<blockquote data-quote="RangerWickett" data-source="post: 965712" data-attributes="member: 63"><p>I'll admit, this has never actually been a problem for me in my games, but I know that it might irk some people, which is why on EOM we tried to handle the problem, and give people new toys to play with. Unfortunately, some of the toys were unsafe, and we're in the process of redesigning a few to make them more fun to play with and safer. In effect, the original EOM was well-intentioned, but overpowered, so we're revising it to fix these problems. There's a whole thread about it on the E.N. Publishing forum, so I won't go into it here.</p><p></p><p>I just wanted to have the system mix better, so that if a 15th level wizard takes a few levels of druid, that he'll be powerful with those spells. I mean, he's had a lot of experience using magic; you think it would've rubbed off, even with a new class. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Alternately, I think in 4e we should go back to THAC0, but keep multiclassing as it is now. Whenever you attack, you'll have to choose which THAC0 you want to use.</p></blockquote><p></p>
[QUOTE="RangerWickett, post: 965712, member: 63"] I'll admit, this has never actually been a problem for me in my games, but I know that it might irk some people, which is why on EOM we tried to handle the problem, and give people new toys to play with. Unfortunately, some of the toys were unsafe, and we're in the process of redesigning a few to make them more fun to play with and safer. In effect, the original EOM was well-intentioned, but overpowered, so we're revising it to fix these problems. There's a whole thread about it on the E.N. Publishing forum, so I won't go into it here. I just wanted to have the system mix better, so that if a 15th level wizard takes a few levels of druid, that he'll be powerful with those spells. I mean, he's had a lot of experience using magic; you think it would've rubbed off, even with a new class. :) Alternately, I think in 4e we should go back to THAC0, but keep multiclassing as it is now. Whenever you attack, you'll have to choose which THAC0 you want to use. [/QUOTE]
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[3.5] WotC theory on multi-class spellcasters
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