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(3.5E) Aw, crap...
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<blockquote data-quote="Paradoxish" data-source="post: 647890" data-attributes="member: 9623"><p>I don't mean to argue with your opinion or personal preference, which you're certainly free to have, but I just want to bring up a counterpoint to it. Realistically, your actions in combat would be affected by what's happening around you. If you're up close and personal with Mr. Ogre and there are five orcs twenty feet off you're going to react differently than you would if it were just you and the ogre. Personally, I feel that miniatures/counters/some form of battlefield representation give me the chance to create more interesting situations for the players to get through.</p><p></p><p>Also, I prefer to spend my time describing the other combatants and their actions instead of the distance between the PCs and their enemies. At least this way I don't have to preface each round with a summary of distances between combatants...</p><p></p><p></p><p></p><p>I think you also have to consider the type of group you'll be gaming with. I've played with (and continue to play with) groups that I would never dream of simply describing a combat to and I've also played with groups where miniatures are only used on occassion, for the large battles. I also don't mean to imply that one group is more combat heavy than the other, they just have differing play styles. My current saturday group, for example, has their hack & slash days and they have days where we can play for ten hours straight without a single combat. When we <em>do</em> get into a combat they like to know what's happening where.</p></blockquote><p></p>
[QUOTE="Paradoxish, post: 647890, member: 9623"] I don't mean to argue with your opinion or personal preference, which you're certainly free to have, but I just want to bring up a counterpoint to it. Realistically, your actions in combat would be affected by what's happening around you. If you're up close and personal with Mr. Ogre and there are five orcs twenty feet off you're going to react differently than you would if it were just you and the ogre. Personally, I feel that miniatures/counters/some form of battlefield representation give me the chance to create more interesting situations for the players to get through. Also, I prefer to spend my time describing the other combatants and their actions instead of the distance between the PCs and their enemies. At least this way I don't have to preface each round with a summary of distances between combatants... I think you also have to consider the type of group you'll be gaming with. I've played with (and continue to play with) groups that I would never dream of simply describing a combat to and I've also played with groups where miniatures are only used on occassion, for the large battles. I also don't mean to imply that one group is more combat heavy than the other, they just have differing play styles. My current saturday group, for example, has their hack & slash days and they have days where we can play for ten hours straight without a single combat. When we [i]do[/i] get into a combat they like to know what's happening where. [/QUOTE]
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