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(3.5E) Aw, crap...
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<blockquote data-quote="jdavis" data-source="post: 648262" data-attributes="member: 8704"><p>I figure that they will have a combat without minatures option section. And if they don't we don't use half of the rules for combat anyway, (it takes a rocket scientist to get a simple grapple to work by their rules). When we do combat we don't sweat the details, which is where you would need the mini's, combat is about discription and DM judgements and you don't sit around and try to to think about your move you get to the fighting and get done. I am serious when I say that the whole fact that mini's are at all popular is a complete suprise to me, when I first started playing I had no idea that you even needed them, I thought they were something that only hardcore gamers used at big conventions. Using Mini's would be a totally foreign idea, it just wouldn't be D&D anymore, it would be a board game. Once again that is not saying that they are not great for other people but if somebody said you can use mini's or you can never play again well I'd just never play D&D again, it just isn't something I have any interest in, there are plenty of games out there that don't require mini's, I'd just find one of them. They are not going to do that though so I am not worried, and I am happy that they will try to clear up some of the combat rules. For them to change it to force mini use they would have to change the rules, they are not going to do that, they are just going to clarify the rules and whether you are a mini fanatic or a mini hater you can't get too mad about them trying to fix their combat rules to make them work better. And if it does seem that they are trying to force mini's down our throats, well that's what house rules are for. This isn't a deal breaker on the 3.5 rules, but it is something to discuss, I have leared alot about how prevalent mini use is in just the last hour or so that I didn't know in the last 25 years of gaming, I didn't know I was in the minority by not using minis. I always figured they were a optional side group to D&D.</p></blockquote><p></p>
[QUOTE="jdavis, post: 648262, member: 8704"] I figure that they will have a combat without minatures option section. And if they don't we don't use half of the rules for combat anyway, (it takes a rocket scientist to get a simple grapple to work by their rules). When we do combat we don't sweat the details, which is where you would need the mini's, combat is about discription and DM judgements and you don't sit around and try to to think about your move you get to the fighting and get done. I am serious when I say that the whole fact that mini's are at all popular is a complete suprise to me, when I first started playing I had no idea that you even needed them, I thought they were something that only hardcore gamers used at big conventions. Using Mini's would be a totally foreign idea, it just wouldn't be D&D anymore, it would be a board game. Once again that is not saying that they are not great for other people but if somebody said you can use mini's or you can never play again well I'd just never play D&D again, it just isn't something I have any interest in, there are plenty of games out there that don't require mini's, I'd just find one of them. They are not going to do that though so I am not worried, and I am happy that they will try to clear up some of the combat rules. For them to change it to force mini use they would have to change the rules, they are not going to do that, they are just going to clarify the rules and whether you are a mini fanatic or a mini hater you can't get too mad about them trying to fix their combat rules to make them work better. And if it does seem that they are trying to force mini's down our throats, well that's what house rules are for. This isn't a deal breaker on the 3.5 rules, but it is something to discuss, I have leared alot about how prevalent mini use is in just the last hour or so that I didn't know in the last 25 years of gaming, I didn't know I was in the minority by not using minis. I always figured they were a optional side group to D&D. [/QUOTE]
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