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(3.5E) Aw, crap...
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<blockquote data-quote="shadow" data-source="post: 652842" data-attributes="member: 2182"><p>Am I the only one that is happy about 3.5e assuming the use of miniatures? For a long time I've been wanting good miniature rules for D&D. I always play with miniatures (or at least counters) when I'm DMing. I've found that miniatures vastly enhance game play. Without them me and my players have gotten into countless arguments such as:</p><p></p><p>Player:"I shoot him with my bow"</p><p>DM: "Dude, he's out of range of your bow" </p><p>Player: "What do you mean out of range!? I thought you said he was only 100ft away!"</p><p></p><p>Combat always devolved into a heated argument about who was next to who, and who was in range of who. Add that to trying to keep track of the positioins of at least 7 or 8 combatants in your head and you realize the pain I went through before I used miniatures.</p><p>Some people prefer fast and loose with the rules and pay no heed to much of the written rules. This is fine, and it works if your players like it. But I find such a style of game too arbitrary for my tastes (The success or failure of combat is largely up to the whims of the DM, not the strategies of the players.)</p><p></p><p>Just my 2cp</p></blockquote><p></p>
[QUOTE="shadow, post: 652842, member: 2182"] Am I the only one that is happy about 3.5e assuming the use of miniatures? For a long time I've been wanting good miniature rules for D&D. I always play with miniatures (or at least counters) when I'm DMing. I've found that miniatures vastly enhance game play. Without them me and my players have gotten into countless arguments such as: Player:"I shoot him with my bow" DM: "Dude, he's out of range of your bow" Player: "What do you mean out of range!? I thought you said he was only 100ft away!" Combat always devolved into a heated argument about who was next to who, and who was in range of who. Add that to trying to keep track of the positioins of at least 7 or 8 combatants in your head and you realize the pain I went through before I used miniatures. Some people prefer fast and loose with the rules and pay no heed to much of the written rules. This is fine, and it works if your players like it. But I find such a style of game too arbitrary for my tastes (The success or failure of combat is largely up to the whims of the DM, not the strategies of the players.) Just my 2cp [/QUOTE]
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