Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
D&D Older Editions
[3.5e] Damage Reduction
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Petrosian" data-source="post: 756669" data-attributes="member: 1149"><p>I must confess i find it amusing to hear all the "we wish magic was rare, but since it isn't we are going to make materials rare." arguments.</p><p></p><p>Is silver going to be rare for mages and clerics who seem to beed 5lbs of it at a pop for various spells? Is holy water about to become some rare and mystical item because no one can find silver any more, partly because the stashes of silver dust are buried beneath all the piles of magic weapons?</p><p></p><p>Sorry, the answer is not to try and concoct some inane restriction on non-magical materials like IRON and SILVER because we have too many enchanted blades running round.</p><p></p><p>The answer would be to leave magic as it is and raise the required magic levels for DR higher, so that against parties of the expected CR you got some mileage out of the DR. </p><p></p><p>My bet is most Gms will follow the leed and we will see finding bags of silver and cold iron ingots to be "precious and wonderful" because magic weapons are ubiquitous.</p><p></p><p>Golf bags... here you come.</p></blockquote><p></p>
[QUOTE="Petrosian, post: 756669, member: 1149"] I must confess i find it amusing to hear all the "we wish magic was rare, but since it isn't we are going to make materials rare." arguments. Is silver going to be rare for mages and clerics who seem to beed 5lbs of it at a pop for various spells? Is holy water about to become some rare and mystical item because no one can find silver any more, partly because the stashes of silver dust are buried beneath all the piles of magic weapons? Sorry, the answer is not to try and concoct some inane restriction on non-magical materials like IRON and SILVER because we have too many enchanted blades running round. The answer would be to leave magic as it is and raise the required magic levels for DR higher, so that against parties of the expected CR you got some mileage out of the DR. My bet is most Gms will follow the leed and we will see finding bags of silver and cold iron ingots to be "precious and wonderful" because magic weapons are ubiquitous. Golf bags... here you come. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
D&D Older Editions
[3.5e] Damage Reduction
Top