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[3.5e] Damage Reduction
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<blockquote data-quote="Stalker0" data-source="post: 759992" data-attributes="member: 5889"><p>I keep hearing people say that in the new system if the fighter doesn't carry around a golfbag of weapons, he will be less effective against DR.</p><p></p><p>well....um....yeah!!!</p><p></p><p>The whole point of DR is to weaken the fighters against certain monsters. The problem is with GMW that doesn't usually happen, fighters just get there magic weapons and go through DR like paper. So this new system might actually accomplished the original goal of DR, to weaken the fighters in certain situations.</p><p></p><p>I think this might also help cut down the archer abuse as well. Archers will have it hard against certain DRs, needing silver arrows, cold iron arrows, etc. That will cut down there damage, so in certain situations the melee guys come out ahead, which I think most everyone agrees is a good thing.</p></blockquote><p></p>
[QUOTE="Stalker0, post: 759992, member: 5889"] I keep hearing people say that in the new system if the fighter doesn't carry around a golfbag of weapons, he will be less effective against DR. well....um....yeah!!! The whole point of DR is to weaken the fighters against certain monsters. The problem is with GMW that doesn't usually happen, fighters just get there magic weapons and go through DR like paper. So this new system might actually accomplished the original goal of DR, to weaken the fighters in certain situations. I think this might also help cut down the archer abuse as well. Archers will have it hard against certain DRs, needing silver arrows, cold iron arrows, etc. That will cut down there damage, so in certain situations the melee guys come out ahead, which I think most everyone agrees is a good thing. [/QUOTE]
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[3.5e] Damage Reduction
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