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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
[3.5e] Damage Reduction
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<blockquote data-quote="Petrosian" data-source="post: 763234" data-attributes="member: 1149"><p>BTW a very general post based from a very specific source... </p><p></p><p>In the various threads, we have seen various claims made about what wasn't going to happen or be expected. </p><p></p><p>Example 1, 5 DR is not bad and will be a pushover.</p><p></p><p>Dragon 306 page 74... "you will see that the mean for the damage resistance number has become 10, but there are plenty of 5's and 15's still out there."</p><p></p><p>So far all those examples to show the new dr works because of the plethora of 5's, try 10s with as many 5's as 15's.</p><p></p><p>Example 2: Golf baggies, investing in extra weapons of special material to just carry around isn't a expected response or even a reasonable one to the new DR</p><p></p><p>Dragon 306 page 74 again "now that you dont have to worry about having a particular plus... you can invest in special material weapons..."</p><p></p><p>There is also talk of their expectation (hope) that the fans and third party producers will be creating newtypes of DR and categories... "i doubt the game will be out for a week before someone...comes up with one or more interesting indicators." They do say they hope to keep the list manageable.</p><p></p><p>Later in the article, next page, they gleefully gush over how you can use these various what, 9 so far, traits in combo... and even provide a syntax for the description. "Lawful, magic" means it has to be a lawfully aligned magic weapon while "lawful or magic" means either works. heck we have something like a couple hundred possibilities now, even before the floodgates open</p><p></p><p>I have to say, this article from the designers which is all about the new DR emphasizes and confirms practically every negative sentiment/analysis/expectation I have expressed on a point by point basis.</p><p></p><p>just my latest observations.</p></blockquote><p></p>
[QUOTE="Petrosian, post: 763234, member: 1149"] BTW a very general post based from a very specific source... In the various threads, we have seen various claims made about what wasn't going to happen or be expected. Example 1, 5 DR is not bad and will be a pushover. Dragon 306 page 74... "you will see that the mean for the damage resistance number has become 10, but there are plenty of 5's and 15's still out there." So far all those examples to show the new dr works because of the plethora of 5's, try 10s with as many 5's as 15's. Example 2: Golf baggies, investing in extra weapons of special material to just carry around isn't a expected response or even a reasonable one to the new DR Dragon 306 page 74 again "now that you dont have to worry about having a particular plus... you can invest in special material weapons..." There is also talk of their expectation (hope) that the fans and third party producers will be creating newtypes of DR and categories... "i doubt the game will be out for a week before someone...comes up with one or more interesting indicators." They do say they hope to keep the list manageable. Later in the article, next page, they gleefully gush over how you can use these various what, 9 so far, traits in combo... and even provide a syntax for the description. "Lawful, magic" means it has to be a lawfully aligned magic weapon while "lawful or magic" means either works. heck we have something like a couple hundred possibilities now, even before the floodgates open I have to say, this article from the designers which is all about the new DR emphasizes and confirms practically every negative sentiment/analysis/expectation I have expressed on a point by point basis. just my latest observations. [/QUOTE]
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[3.5e] Damage Reduction
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