Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
D&D Older Editions
[3.5e] Damage Reduction
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Brown Jenkin" data-source="post: 764472" data-attributes="member: 2572"><p>Lets compare the Werewolf before and after. </p><p></p><p>Now the werewolf has DR 15/Silver This means that a 1st level warrior with a greatsword 2d6 and 16 strength +4 two handed has a negligible chance of damaging the creature without a critical or a silver weapon (expensive at 1st level).</p><p></p><p>Revised werewolf option 1: DR 10/Silver a mid level, higher than it propbably will be with the revised rules but certainly not 15. Now that 1st level warrior with a greatsword 2d6 and 16 strength +4 two handed has a 50/50 chance of damaging the creature with each hit with a standard weapon. </p><p></p><p>Revised werewolf option 2: DR 5/Silver the lowest level, more likely for a low level CR. Now that 1st level warrior with a greatsword 2d6 and 16 strength +4 two handed is guarunteed to damage the werewolf with each hit of a standard weapon. </p><p></p><p>I believe the current system better reflects the myth of the werewolf needing silver to kill it. Without silver the average person or town guard is unable to take on this beast without the help of a hero. Yes our higher level heros are able to kill it easily since they have the proper weapons, but then they are the heros. Is there a minor lack of flavor because the heros use a +1 weapon instead, yes, but not when compared to what average folk need. </p><p></p><p>In the new system give a regular two handed weapon to the 1st level town guard and he can kill the werewolf himself or with a friend. No silver needed at all. This once feared creature is now able to be handled by the town guard without regard to the flavor of silver at all. Additionally our heros are now out of a job as well since the 1st level town guard can deal with the problem themselves. With the new system we have now lost the flavor of silver need to solve the problem and reason for our heros to be involved at all.</p></blockquote><p></p>
[QUOTE="Brown Jenkin, post: 764472, member: 2572"] Lets compare the Werewolf before and after. Now the werewolf has DR 15/Silver This means that a 1st level warrior with a greatsword 2d6 and 16 strength +4 two handed has a negligible chance of damaging the creature without a critical or a silver weapon (expensive at 1st level). Revised werewolf option 1: DR 10/Silver a mid level, higher than it propbably will be with the revised rules but certainly not 15. Now that 1st level warrior with a greatsword 2d6 and 16 strength +4 two handed has a 50/50 chance of damaging the creature with each hit with a standard weapon. Revised werewolf option 2: DR 5/Silver the lowest level, more likely for a low level CR. Now that 1st level warrior with a greatsword 2d6 and 16 strength +4 two handed is guarunteed to damage the werewolf with each hit of a standard weapon. I believe the current system better reflects the myth of the werewolf needing silver to kill it. Without silver the average person or town guard is unable to take on this beast without the help of a hero. Yes our higher level heros are able to kill it easily since they have the proper weapons, but then they are the heros. Is there a minor lack of flavor because the heros use a +1 weapon instead, yes, but not when compared to what average folk need. In the new system give a regular two handed weapon to the 1st level town guard and he can kill the werewolf himself or with a friend. No silver needed at all. This once feared creature is now able to be handled by the town guard without regard to the flavor of silver at all. Additionally our heros are now out of a job as well since the 1st level town guard can deal with the problem themselves. With the new system we have now lost the flavor of silver need to solve the problem and reason for our heros to be involved at all. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
D&D Older Editions
[3.5e] Damage Reduction
Top