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[3.5e] Damage Reduction
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<blockquote data-quote="ruleslawyer" data-source="post: 766279" data-attributes="member: 1757"><p>Petrosian: I did read the text he quoted; please don't be so patronizing.</p><p></p><p>My point merely was that making monsters invulnerable to attacks by creatures far below their CR in strength is irrelevant to balancing monster design. Thus, if DR <em>wasn't</em> designed at least in part to blunt the effectiveness of fighter-types, then it's merely flavor text. That assertion doesn't sit right with me. To my mind, DR is there at least partly in order to limit fighters (and monks, moreso) somewhat by requiring them to invest in weapons with high enhancement bonuses. I'm not endorsing the DR system, just pointing out where Victim's post came across as a bald assertion.</p><p></p><p>BTW, I do have something of a problem with the fact that magical attacks, regardless of their nature, work to overcome DR willy-nilly; for most creatures, I think that a pairing of DR and SR works nicely. The werewolf thing is a bit odd. Perhaps just giving them regeneration would be a better way to go.</p></blockquote><p></p>
[QUOTE="ruleslawyer, post: 766279, member: 1757"] Petrosian: I did read the text he quoted; please don't be so patronizing. My point merely was that making monsters invulnerable to attacks by creatures far below their CR in strength is irrelevant to balancing monster design. Thus, if DR [i]wasn't[/i] designed at least in part to blunt the effectiveness of fighter-types, then it's merely flavor text. That assertion doesn't sit right with me. To my mind, DR is there at least partly in order to limit fighters (and monks, moreso) somewhat by requiring them to invest in weapons with high enhancement bonuses. I'm not endorsing the DR system, just pointing out where Victim's post came across as a bald assertion. BTW, I do have something of a problem with the fact that magical attacks, regardless of their nature, work to overcome DR willy-nilly; for most creatures, I think that a pairing of DR and SR works nicely. The werewolf thing is a bit odd. Perhaps just giving them regeneration would be a better way to go. [/QUOTE]
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[3.5e] Damage Reduction
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