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3.5e Eberron Against the Giants -- Recruiting closed.
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<blockquote data-quote="pathfinderq1" data-source="post: 3859495" data-attributes="member: 48394"><p><strong>A bucketful of concepts</strong></p><p></p><p>I'm kicking around a couple of ideas at this stage, and with more than a week to run I want to winnow the list a bit. I'm going to throw the best few out here for feedback, and I'll flesh out the best-sounding one or two. Here is what I've got so far(some of these may be a bit familiar as I have pitched a variant of them for other games):</p><p></p><p>1. Oscarl Oldknife: Dwarf fighter 8/barbarian 1; a straight-up heavy hitting melee combat type (greatsword and mobility). Might be able to go a few rounds up close with giants...</p><p></p><p>2. Ipshi the spider: Halfling female rogue 3/warlock 6; expert at recon and infiltration- primarily uses her warlock abilities to enhance her sneaking and senses (See the unseen, Spiderwalk, Walk unseen, etc.)- deliberately mysterious and odd, but more curious than evil.</p><p></p><p>3. Ironshod Vic: Warforged fighter 2/warlock 7; ranged combat specialist, powered by Khyber dragonshards- he would be along to explore the mysteries of Xen'drik in an attempt to understand what he has become.</p><p></p><p>4. Johannadalle Scrapescale: Human (Argonesson) barbarian 1/fighter 2/dragon shaman 6; a mercenary from a shattered clan, she would be seeking the kind of fame and treasure that might allow her to rebuild her tribe. Archer/second-rank melee/melee support- not a heavy enough tank to go toe-to-toe with giants, but a respectable threat against most other foes, and the draconic auras could be helpful in a large party.</p><p></p><p>5. Revenna: Human female Beguiler 4/warlock 4/eldritch theurge 1; an enchantress from the Eldeen reaches, she carries the blood (and the power) of the fey. Decent arcane caster, with a full load of fey heritage feats and further progression in eldritch theurge planned.</p><p></p><p>Another possibility, which I hadn't thought of until just now, is a shifter druid on the opposite end of the spectrum- druid 8/moonspeaker 1, focused on summoning/nature magic. With a larger party this _might_ work, but she would likely be well-acquainted with Isida's druid...</p><p></p><p>So, as I said, let me know if any of these sound particularly useful or interesting and I'll flesh them out- other players comments are also welcome.</p></blockquote><p></p>
[QUOTE="pathfinderq1, post: 3859495, member: 48394"] [b]A bucketful of concepts[/b] I'm kicking around a couple of ideas at this stage, and with more than a week to run I want to winnow the list a bit. I'm going to throw the best few out here for feedback, and I'll flesh out the best-sounding one or two. Here is what I've got so far(some of these may be a bit familiar as I have pitched a variant of them for other games): 1. Oscarl Oldknife: Dwarf fighter 8/barbarian 1; a straight-up heavy hitting melee combat type (greatsword and mobility). Might be able to go a few rounds up close with giants... 2. Ipshi the spider: Halfling female rogue 3/warlock 6; expert at recon and infiltration- primarily uses her warlock abilities to enhance her sneaking and senses (See the unseen, Spiderwalk, Walk unseen, etc.)- deliberately mysterious and odd, but more curious than evil. 3. Ironshod Vic: Warforged fighter 2/warlock 7; ranged combat specialist, powered by Khyber dragonshards- he would be along to explore the mysteries of Xen'drik in an attempt to understand what he has become. 4. Johannadalle Scrapescale: Human (Argonesson) barbarian 1/fighter 2/dragon shaman 6; a mercenary from a shattered clan, she would be seeking the kind of fame and treasure that might allow her to rebuild her tribe. Archer/second-rank melee/melee support- not a heavy enough tank to go toe-to-toe with giants, but a respectable threat against most other foes, and the draconic auras could be helpful in a large party. 5. Revenna: Human female Beguiler 4/warlock 4/eldritch theurge 1; an enchantress from the Eldeen reaches, she carries the blood (and the power) of the fey. Decent arcane caster, with a full load of fey heritage feats and further progression in eldritch theurge planned. Another possibility, which I hadn't thought of until just now, is a shifter druid on the opposite end of the spectrum- druid 8/moonspeaker 1, focused on summoning/nature magic. With a larger party this _might_ work, but she would likely be well-acquainted with Isida's druid... So, as I said, let me know if any of these sound particularly useful or interesting and I'll flesh them out- other players comments are also welcome. [/QUOTE]
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