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3.5e Eberron Against the Giants -- Recruiting closed.
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<blockquote data-quote="Dragoon" data-source="post: 3859574" data-attributes="member: 37353"><p>Well, I guess I will go with the Knight, as someone has posted a Dread Necro already. Stats coming soon.</p><p></p><p>Didn't have time for all of the crunch (will post later), but here is my fluff <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f60e.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":cool:" title="Cool :cool:" data-smilie="6"data-shortname=":cool:" /> </p><p></p><p>Name: Sir Gynn ir’Liats of High Murshar </p><p>(His Most Excellent Lordship of High Murshar)</p><p>Gender: Male </p><p>Race: Human </p><p>Class: Knight 9 </p><p>Alignment: Lawful Good</p><p>Age: 32</p><p></p><p>Appearance: Sir Gynn stands an impressive 6’3’ and is of an impressive athletic build. His skin is fair, easily sunburned in the hot summer weather. His blonde hair is kept short and well kept as is his beard. His piercing gray eyes are a family trait.</p><p></p><p>History: Sir Gynn was awarded an abandoned manor house and the village of High Murshar for his bravery serving Aundair during the last war. High Murshar is located in northern Aundair near the Starpeaks. After the war Gynn settled down to his picturesque manor and set about restoring the estate’s vineyards back to prominence. However his pastoral life was soon destroyed, when a group of bandits (in actuality a group of rogue mercenaries looking for spoils and plunder) put the most of the inhabitants of High Murshar to the sword in 998 YK. Gynn was driven from his lands and disgraced. Because of his failure to protect his people, he did not let any of Aundair authorities know of the disaster. Gynn quietly drifted to the south to Sharn, living with self loathing. For a time Gynn took up drink to suppress the pain of his failure and doing odd muscle jobs. During the last few months Gynn as begun to forgive him self and now he earns for justice. His current plans are to rebuild his fortunes, hire some sell swords and regain his lost honor by putting the bandits to the sword. If only he could find a high paying mercenary job to fund his private army…</p></blockquote><p></p>
[QUOTE="Dragoon, post: 3859574, member: 37353"] Well, I guess I will go with the Knight, as someone has posted a Dread Necro already. Stats coming soon. Didn't have time for all of the crunch (will post later), but here is my fluff :cool: Name: Sir Gynn ir’Liats of High Murshar (His Most Excellent Lordship of High Murshar) Gender: Male Race: Human Class: Knight 9 Alignment: Lawful Good Age: 32 Appearance: Sir Gynn stands an impressive 6’3’ and is of an impressive athletic build. His skin is fair, easily sunburned in the hot summer weather. His blonde hair is kept short and well kept as is his beard. His piercing gray eyes are a family trait. History: Sir Gynn was awarded an abandoned manor house and the village of High Murshar for his bravery serving Aundair during the last war. High Murshar is located in northern Aundair near the Starpeaks. After the war Gynn settled down to his picturesque manor and set about restoring the estate’s vineyards back to prominence. However his pastoral life was soon destroyed, when a group of bandits (in actuality a group of rogue mercenaries looking for spoils and plunder) put the most of the inhabitants of High Murshar to the sword in 998 YK. Gynn was driven from his lands and disgraced. Because of his failure to protect his people, he did not let any of Aundair authorities know of the disaster. Gynn quietly drifted to the south to Sharn, living with self loathing. For a time Gynn took up drink to suppress the pain of his failure and doing odd muscle jobs. During the last few months Gynn as begun to forgive him self and now he earns for justice. His current plans are to rebuild his fortunes, hire some sell swords and regain his lost honor by putting the bandits to the sword. If only he could find a high paying mercenary job to fund his private army… [/QUOTE]
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